This mod takes place in the year 793 of our Lord, when emperor Charlemagne ruled over most of Europe. Fight in his wars and help him conquer all of the known world or fight beside his enemies and destroy his kingdom. Note that I'm not author, mod is made by Rafalongo, a forum mate of me from Caballeros de Calradia.
Features
-Huge Europe map: 52 cities, 84 castles and 268 villages.
-Diplomacy.
-18 factions: Frankish Kingdom, Slavs, Eastern Roman Empire, Northern Kingdoms, Corduba Emirate, Abbasid Caliphate, Vasques, Asturias Kingdom, Idrisid Dinasty, Kingdom of Wessex, Kingdom of Mercia, Kingdom of Northumbria, Kingdom of Fortriu, Ireland, Papal States, Principatu Benaventum, Bulgarian Khanate and Dalmacia.
-New bandits spawns.
-Naval travel and fights.
-Based in Brytenwalda code.
-Some new scenes.
-You can hunt wild animals to get food and experience.
Original mod thread (in spanish): Caballerosdecalradia.net
Changes since the last version:
-English translation. Please, report if you find any error.
-New enviroment textures and models.
-Some new items and troops.
-Some new goods to buy and sell. Gold, silver...
-Some rebalancing in weapons and troops.
Some tunes for making your battles and long travels on the huge map more appealing.Credits to Celian D'Aristide for the compilation.
Annis tenebrarum full version 0.95, with many bugfixes and some new features. No savegame compatible. Includes english translation.
Annis tenebrarum full version 0.92, with many bugfixes and some new features. No savegame compatible. Includes english translation.
Annis tenebrarum full version 0.9, with many bugfixes and some new features.
Version 0.84 of the mod. This includes english translation.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Highest Rated (4 agree) 10/10
Good mod and timeline, a shame that the era is often underrated
Apr 23 2016 by ~Raihan👻Weiss~
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Any plans to add the mod to Steam Workshop?
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Glad ir has been updated! The era of Charlemagne is great yet so underused by modders. Thanks for it!
merchants appearing on tavern keeper's place(inside taverns), except slavic towns(starting faction)
Could you include all civilisations from Age of Empire II HD: Rise of Rajas and split them into factions? There are not many!
Britons
Byzantines
Celts
Chinese
Franks
Goths
Japanese
Mongols
Persians
Saracens
Teutons
Turks
Vikings
Aztecs
Huns
Koreans
Mayans
Spanish
Incas
Indians
Italians
Magyars
Slavs
Berbers
Ethiopians
Malians
Portuguese
Rise of the Rajas
Burmese
Khmer
Malay
Vietnamese
And oh... Could you implement:
Custom Troop Tree Mod made by MitchellD?
Free Lancer
Manor system
Ordering armor and weapons from merchants and improving armor and weapons from blacksmiths?
agree with majority of it, but dont like how they always put all slavs into one group, there were actualy 3 :D they had a lot in common, but not all. one stayed in the east (russia, ukraine, can put slavic tribes in baltic into this group), one for west (from todays poland, slovakia, up to some places in todays germany) and balkan slavs...
britain is divided into several factions, and almost half of the map is one kingdom (would be ok if it was like that in RL, but wasnt):D
I completely agree with you! :)
It should be possible to create troops for each and every civilization from the americas all the way to europe and asia. Once the troops are done then it should be pretty straight forward to allocate em to each and every faction.
Maybe creating a world map might be difficult.
I wonder if the developer will consider this.
If he needs help im willing to learn and collaborate with him.
Or Can completly delete Eastern part of the map as it is boring and empty, kinda forcing to use cheats to move from town to town :D
https://www.youtube.com/watch?v=w39aqlyzpYc