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Metal A Quake Modifcation Created by Arthur (Fox -AJ-) Phelps What is Metal? Metal is an attempt to bring some of the gameplay aspects of Metal Gear Solid (Mainly the agent versus the big group of enemies, and perhaps some stealth-like gameplay) to Quake. However it isn't supposed to be just "Metal Gear Solid Quake." The idea is to be Quake with more of military-realisim-ish aspect to it. It's hard to say, since there was no one goal from the beginning to achieve. From the Readme: /* ================ (1) - About Metal ================ */ Metal started as just a "I bet I could make a cool M37 Shotgun model." Then, plenty of sleepless nights later, I had added on a bunch of really cool stuff that I made mostly myself, with great help from inside3d.com's tutorials, and some people at the Quake Standards Group forum. (Names mentioned in Acknowledgements). The weapon models I made and skinned myself, and I might even try and do them again, better. Made from...

Post news Report RSS First News - About Beta 2

Things have been a little quiet here, but things are a brewin'. The website's down, server problems, but I'm going to move it to another server once I actually add some good content. The download for the Metal Beta 1 has been submitted so, hopefully, you will be able to download the mod

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Things have been a little quiet here, but things are a brewin'. The website's down, server problems, but I'm going to move it to another server once I actually add some good content.
The download for the Metal Beta 1 has been submitted so, hopefully, you will be able to download the mod here (on the moddb profile page for Metal.)
But more importantly, a new update will be released soon, (I just have to clean it up a bit.) It will be called "Metal Beta 2" just for simplicity.
It includes a new CTF map, and a few tweaks to the previous Metal: Tower 1 (mtltr1) map. Mostly, I changed the gametype on that map to Offensive-Defensive CTF, which is pretty much what the gametype was supposed to be anyway.
The new map is "Jungle CTF." Two forts, and a jungle between them. It was my first attempt at making a jungle, and I would say it didn't come out too bad, although, it probably could be improved.

Also, aside from some minor tweaks and such, I started working on adding an M9 Tranquilizer pistol. You can't get it in any of the game modes without using a cheat yet, but it is implemented to work against the monsters. The reason for this gun is mostly for single player, but I might add multiplayer support too, if it doesn't get too difficult.

Most of the work in the next update was for multiplayer improvement, but there is still a lot to be done. One hurdle in my way is a lack of multiplayer players to test the game with, but I have found a solution for that problem, and if necessary, I can search online for testers.

The estimated release of Beta 2 is before the end of next weekend.

~Fox -AJ-

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