Metal A Quake Modifcation Created by Arthur (Fox -AJ-) Phelps What is Metal? Metal is an attempt to bring some of the gameplay aspects of Metal Gear Solid (Mainly the agent versus the big group of enemies, and perhaps some stealth-like gameplay) to Quake. However it isn't supposed to be just "Metal Gear Solid Quake." The idea is to be Quake with more of military-realisim-ish aspect to it. It's hard to say, since there was no one goal from the beginning to achieve. From the Readme: /* ================ (1) - About Metal ================ */ Metal started as just a "I bet I could make a cool M37 Shotgun model." Then, plenty of sleepless nights later, I had added on a bunch of really cool stuff that I made mostly myself, with great help from inside3d.com's tutorials, and some people at the Quake Standards Group forum. (Names mentioned in Acknowledgements). The weapon models I made and skinned myself, and I might even try and do them again, better. Made from...
The iron sights turned out to be more fun and easy to make than I originally thought. First, I was planning to use sprites to make them, but last time...
A few may be happy to know that the website is back online. You can find the link on the main profile page. Or, if you're a lazy bum, go to There's...
I released it, just like I said I would! I am pretty proud that I made my deadline. Anyway, here's a quick overview of what's in it: *New Map...
Things have been a little quiet here, but things are a brewin'. The website's down, server problems, but I'm going to move it to another...