A free unofficial expansion pack for Command & Conquer: Red Alert 2 Yuri's Revenge, which retells, expands and continues the story of the original game. Enhanced with Ares DLL, Mental Omega strives to bring many new features to the game, including a 133-mission campaign, cooperative and a brand new faction: the Foehn Revolt.

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Report RSS Confederation Drakuv (view original)
Confederation Drakuv
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eil
eil - - 840 comments

imprisonment reminds me of Act of War =)
it's said this is a transport, but do soldiers can shoot out of it?
yet, what does mean "Player can then use them on the battlefield"?
and what is that in top left corner?(a structure.. a unit..)

sorry for so many questions, couldn't hold 'cause it looks great! and hope it won't be a mission specific unit, or i'd have to add it for own playing(it's too interesting to lose it)

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Speeder Author
Speeder - - 1,683 comments

No, soldiers can't shoot out of it because OpenTopped and Abductor don't go with each other for now.

Use them on the battlefield -> well, current implementation is that you can simply change side. That other idea mentioned is that you'd send them to a special building and after that you'll be able to train them from your barracks (think of I'VE GOT YOUR WEAPONS NOW, HA, ReverseEngineering basically) but I haven't confirmed the second thing yet.

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eil
eil - - 840 comments

Reverse Engineering sounds interesting, but as Epsilon gonna have similar technology, some american-block country would need to have something similar too..
what own weapon does it have?

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Speeder Author
Speeder - - 1,683 comments

No, Epsilon isn't going to use ReverseEngineering in MO. That part in the video was just a demonstration.

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eil
eil - - 840 comments

a bit disappointed(this tech suited them). then i'm even more interested in Drakuv getting it.!

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Speeder Author
Speeder - - 1,683 comments

Okay, I was wrong about OpenTopped not working with Abductor. However Drakuv will not be OpenTopped.

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Saxeltez
Saxeltez - - 42 comments

I don't think most people will actually manage to put an enemy infantry under 20% health without killing them, let alone capturing that wounded infantry.

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Speeder Author
Speeder - - 1,683 comments

Yeah, that's why if we are not able to tweak it "nicely" for skirmish game, it will stay as a mission unit.

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Akczam
Akczam - - 947 comments

Me like :)

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SMxReaver
SMxReaver - - 163 comments

What makes them go in only at 20% or less health?

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Zenothist
Zenothist - - 155 comments

Ares. The logic isn't completely done iirc, but it's on its way there I heard.

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SMxReaver
SMxReaver - - 163 comments

I was a big tester of the Abductor logic, but I never saw a health-related way to abduct. o.O

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SMxReaver
SMxReaver - - 163 comments

Neat Graion, cool to see some useful enhancements to this logic.

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Aro
Aro - - 1,971 comments

Easily my Favorite YR mod of all time, it's pretty easy to understand why.

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SwimLamaSama
SwimLamaSama - - 19 comments

flak troopur repoorting

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Description

Drakuv Troop Crawler.. a troop crawler in name. In fact, it is a heavily armored vehicle which can be used to imprison enemy troops. The vehicle itself heals infantry nearby and can also be used as a fast & durable transport.

At the moment, enemy soldiers can be captured as prisoners with this vehicle, when their health is below 20%. Player can then use them on the battlefield or simply dispose of them. There is also an idea to enable ReverseEngineering for Confederation, affecting T1 and T2 infantry.

Note: The unit may end up as a mission-specific. Prisoner capture is done with Ares Abductor logic

Drakuv voxel by Azri_Apoc