In the grim darkness of the far future, there is only war. Now YOU can take direct control of imperial forces across the galaxy to bring victory for the imperium, or ruin in the name of other gods. The massed crack of lasguns, the roar of bolters, and the distant booming of artillery brings you right to the middle of the battle. Whose side are you on?

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New bug reports (Games : Men of War: Assault Squad 2 : Mods : Men of Warhammer: Chaos Rising : Forum : Bug reporting : New bug reports) Locked
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Mar 25 2017 Anchor

Hello good sir, I went ahead and logged in, because I didn't realize I was still under "guest" setting when posting my original comment on the main page (I'm the guy using this mod as well as the Star Wars mod). But anyways, I have encountered a few bugs that I'm not sure you may know about in my many hours blowing the shit out of other 40k races, and Evil Disgusting Gungans. Just thought I'd post them here in case you aren't aware of them :)

*Crisis Suits sometimes become utterly invincible, even after being defeated. I'll have several IG tanks shoot the hell out of one, then after it's been "defeated" and fallen over...my tanks and units will stop shooting at it as it lays on the ground....but it still continues to fire at MY guys from it's dead position >< I'll then take control of several different kinds of tanks to try to destroy it via manual cntrl firing....and even after personally shooting at it for like, five minutes it's STILL "alive" blasting everything. This happens most of the time I shoot a Crisis suit down. They do not die, but my guys stop shooting at them after a certain point.

*Gun Drones also seem to be nigh on invincible in some cases. However, although they're still listed as 'alive' on the map, I don't think I've seen cases of them blasting away at my guys from the dead position like the Crisis suits. But my tanks and guys will just crowd around their 'corpses' like their trying to surround an enemy, but they wont shoot at it

*Sometimes, Crisis Suits and tanks wont target other walkers, even when they have PLENTY of firepower to destroy them. For example, I took Tau against droids from Star Wars, and they would NOT target the droidekas or Super Battle Droids under any conditions, unless I manually controlled them. Then, I tried them against some other walkers and yeah, they sometimes choose to simply NOT shoot at certain units. The droidekas and Super Battle Droids are NOT your issue, but I did just want to point out they have a bit of a problem targeting certain types of units.

These are the only bugs I've noticed so far, keep up the awesome work man :D Dying to see your next update!

Guardsman1111
Guardsman1111 Creator
Mar 27 2017 Anchor

Seems to be a problem with the auto deployed AI for those units, which will have to sorted before the next update. they probably don't die with no crew volumes... will take a looksee :)

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While the enemies of the emperor still draw breath there can be no peace.

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