Mechcommander OmniTech is a standalone game based on Mechcommander 2 shared source code release by Microsoft. A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities. There is no need for Mechcommander 2 installation nor disk.

Description

MCO version 276. Bug in component purchase screen fixed. New mech model and texture for Shadowcat.

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Mech Commander Omnitech 276
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Guest
Guest

I get the same crash over and over

" invalid pointer passed to gos_Free (0x1) "

what is that? how do I solve this problem

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magicX Author
magicX

when this happens, when you start the game, what screen?

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sebastian26
sebastian26

yes when i try to start the mission, the game crashes, or sometimes i can play 2 or 3 minutes but then crushes again

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magicX Author
magicX

I played through first 4 missions of the exodus campaign last night without problems. I never had an error like that from the start of my work on MCO.

What is your operating system, your desktop resolution?
Do you run any other programs in the background? MCO works fine with winamp running in the background, but has issues with some other programs, like internet browsers...

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Blanchimont
Blanchimont

Thanks for this update, the game is much more stable now.

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markholtkamp85
markholtkamp85

No crashes in the inventory anymore, thanks! I do however gain full access to clan mech purchasing in original single player campaign, bug? ;-)

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LockOn68
LockOn68

When I load Omnitech 276 the main screen is half way off the monitor. I can see part of the menu icons to click on but it shows no verbiage on the icons. So I guessed my way through the menu and found the options selection and adjusted my graphic's. Unfortunately this did not help. I am running Windows 7 64bit, desktop resolution is 1920x1080.

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Guest
Guest

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Guest
Guest

Hi everyone, i ve run into MC2 just recently and discovered a great game! Its awesome even in vanilla version, BUT: one feature makes me mad and sad - AI "aggro" system. Enemy chases first of our mechs spotted and ignores all others while they vaporize it to atoms without any risk. Single enemy 30-ton mech keeps fighting with full team of our mechs of total weight 320 tons instead of running away for its life and reinforcements. Is there any mod fixing that stupidity?

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magicX Author
magicX

Try MCO. Enemies are "smarter", no more "Enemy chases first of our mechs spotted and ignores all others".

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AlexMar
AlexMar

There is a proposal correct dimensions of the mechs. For example: Thor (Summoner) in size almost as Atlas, despite the fact that Atlas weighs 30 tons more. And so with the rest of the mechs, weigh little, and look great. There is no proportionality between the weight and dimensions.

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magicX Author
magicX

I am sorry but that is not the case.

Put an Atlas and Summoner side by side and take a good look.

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