From the maker of Abduction comes the tale of Robert Graham, a man who inherits an impressive mansion from his distant uncle. Upon arriving, however, it becomes clear that his uncle was no ordinary man. There are dark secrets within the walls of Robert's new home. Will you survive long enough to find them?

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Meeting Room Upper Study Entrance

Update 5/18/12

3 years ago News 2 comments

Hey guys.

The mod is coming along decently, though I have hit a snag. My level design skills are failing me, as I have hit a spot of "modder's block." I have the story planned, and many areas that I know I would like to do, but I need to link them to make things make sense. The problem is, I don't want to make it too big, or just have filler areas in it.

The biggest reason for saying this is, as always, to keep people updated on how things are going. I am going to take a small break from working on it, maybe a week or so, and hopefully ideas will come to me more effectively. Obviously if I have an idea during this hiatus, I will either write it down or just go ahead and build it.

My main concern is the length of the mod. As it stands, it will just be too long. I really don't want to recycle environments, but I don't want to force the story to suffer from making it too short to tell it. Options would be altering the story or pressing onward and having an exceptionally long mod, or to shorten it to a reasonable length and try to cram the story in, which is not something I want to do.

With the release of other exceptional custom stories (looking from an atmospheric viewpoint) such as Followed By Death Ch. 2, I am also looking back at my maps and noticing that I still have much work to do to create the atmosphere I want in them. So, that is also something that will be somewhat time consuming, and potentially difficult.

Anyway, those are the things going through my head right now, hopefully you will all understand my reasoning for the hiatus. Again, it won't be long, maybe a week or so.


Update 5/6/12

Update 5/6/12

3 years ago News 3 comments

Another update on the progress of the mod, and what the future holds.

Update 4/7/12

Update 4/7/12

3 years ago News 1 comment

An update on the progress of the mod, and other relevant news.

Update 3/312

Update 3/312

3 years ago News 5 comments

A month has passed since the last update, here's what has been going on.

Update 2/3/12

Update 2/3/12

3 years ago News 1 comment

A quick update on the progress of the mod, and an apology.

Post comment Comments  (0 - 10 of 37)
theristantejadharma Dec 31 2014 says:

It's been 3 years since this mod was developed,and there is no update after all

+2 votes     reply to comment
foo_jam2002 Feb 9 2014 says:

Hey Anxt, is this dead, right?

+1 vote     reply to comment
The_chaser Nov 8 2012 says:

How's it going?

+1 vote     reply to comment
XxRoCkBaNdMaNxX Aug 2 2012 says:

Is this dead or no? Or are you still in Modders Block?

+1 vote     reply to comment
Anxt Creator
Anxt Aug 2 2012 replied:

I know, it has been a long time since my last update.

I am starting back at school in a few weeks, and combined with work and other things, I just don't know that I'll have time to finish it. Plus, my voice actors never got back to me (except 1), so even if I completed it somehow, I would still need more voice actors. I suppose I could just do without, but honestly I don't think the story would be the same.

I'll update when I know for sure what my plans are. I think I may scrap this one and start on something a bit simpler though, if I find the time.

+1 vote   reply to comment
SquishyTheTitan Aug 21 2014 replied:

If you ever do get back to it, I'd be happy to voice act for you. I did some work as an understudy for Guillaume in A Coward's Debt (you can see my name in the credits) and Damascus can vouch for me himself. He sent me the lines and I got them back to him within a day

+1 vote     reply to comment
DeggaBaet_13 Feb 10 2013 replied:

I think you should just do what you feels right Anxt. If that means this is going to be an exceptionally long mod, then so be it. Personally, I think if the story is good enough, then I don't care one bit how long the game takes. I mean look at the internet comic HomeStuck. It has taken Andrew Hussie almost 5 years of storywriting and time in MS Paint and he still isn't even close to done with that story; and I have been reading it since year 2, patiently awaiting updates. Point of this is, if the story is strong enough people won't care if you reuse a couple of map sections or how long the story takes to complete; they'll be having too much fun following the story to care how long it takes and too engrossed to notice a few copied rooms here and there.

+1 vote     reply to comment
DarkestKnight Jun 3 2012 says:

may be one or two weeks has passed now pls upload it. waiting since last year.and can you please mention your cs' size(in mb)?and thank u

+1 vote     reply to comment
Anxt Creator
Anxt Jun 3 2012 replied:

The mod is far from finished. Sorry to disappoint. It won't be up for a while now.

The size of the mod will likely be at least 100 Mb, due to voice acting and custom music files.

+1 vote   reply to comment
XxRoCkBaNdMaNxX May 6 2012 says:

"I know I promised more updates, and this time I intend to keep that promise."


Anyways, Abduction is tied with La Caza for the title of my favorite custom story EVAR, so I cannot wait for this one!

+1 vote     reply to comment
Anxt Creator
Anxt May 6 2012 replied:

SHH!! You'll give away my secret! >:U

An update is coming within a few days :P

+2 votes   reply to comment
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Mea Culpa
Mea Culpa
Last Update
3 years ago
91 members