mp2osm

You are the fan of Sam Lake,the face of Max Payne from the first game? You want to continue the story with him? You miss his funny but epic Max Payne face? You want to replay MP 2 with the atmosphere of the first game?

You are in the right place. #PaynetotheMax

The MOD adds:
- New Remastered/HD Max Payne 1 model
- New MP1 skin for Mona Sax

-Ported Remastered MP1 weapons (Guns and leadpipe)

-Sounds from Max Payne 1

- Music from Max Payne 1
- New MP1 skin for Vinnie Gognitti

-New MP1 skin for Vlad

- Ported HD enemy models from MP1
- 2 new Chapter: Back to Roscoe Street Station(Beta) and Back to Aesir
- Re-Edited Graphic Novels with Sam Lake (first Max Payne)
- New Menu with new music
- HUD from Max Payne 1 AND MORE...


The mod is based on Valkyr Rage mod

Huge thanks to AntiEvil for helping me make this mod better.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

mp2osm

MAX PAYNE 2 THE FALL OF MAX PAYNE - OLDSCHOOL MOD
VERSION 1.0

SUMMARY

The first full version of the Old School Mod for Max Payne 2, released
on the 18th birthday of the original Max Payne game.

This modification succeeds in bringing the original atmosphere from
the first game to Max Payne 2's story and environment. The gameplay
is a balance between the two game's fun and challenging elements.

We cannot thank enough the people who made the base work for this mod in
different beta versions over the years, the latest known version being
Valkyr Rage Beta by Mercenaries Company.

-Mod Team, July 23 2019

KEY FEATURES

- Sam Lake and others are back for both in-game and graphic novel scenes.
- Most audiovisual effects and skins now resemble the ones from
the first game.
- The menus and loadings screens for both new and old levels have
unique art.

HOW TO PLAY

1. The Unofficial Weapon Patch for Max Payne 2 must have been installed
(the installer & instructions included in the package).
2. Insert the MaxPayneOldSchoolMod.mp2m mod file to your Max Payne 2
directory and "Previously-mp1.bik" to "movies" folder in the same
directory,
3. Select MaxPayneOldSchoolMod on the Choose customized game dropbox
in the game's launcher and press "Play".

MORE INFO

GAMEPLAY
-Readjusted Health, Weapon Handling and Slow-Motion in the Story and
Bonus chapters to balance between fun and challenging gameplay.
-DMW levels are more Arcade: Choose between characters with unique
loadouts.

LEVELS
Bonus: Back to Aesir Chapters 1-3 and two Roscoe Street Station beta
levels.
DMW: Ragnarock Entrance & Showdown + Subway

TIPS & TECHNICAL INFO
- If you use number keys to select weapons, you will need to remap
the keys (1-6) whenever you play this mod or go back to normal game /
other mods. Do this in the game's Options -> Controls -> Combat
screen, or simply "Reset to Defaults". Mouse Wheel is not affected by
the weapon slot changes.
- Back to Aesir levels may need "High" graphic settings to run.
- To gain more advantage in firefights: Turn off "Bullet Time Assist"
in "Options -> Game" and continue using BT while and after landing
the shootdodge to land even more shots before enemies do.
- Bonus Weapons available for some DMW characters can be acquired in
any level by console codes, but are not collected in normal MP2 Story
missions. Type GetSawedShotgunDual, GetMP5Dual or GetDesertEagleDual
in console, or have every weapon available by "GetAllWeapons" or
"Coder" commands.

MOD TEAM:

Old School Team:

GP CHANNEL

Revived the Project
Art: New Skins & Weapons, Graphic Novels, Menus, Loading Screens,
HUD, "Previously" video

HEVITONTTU22

Scripting: Gameplay, Levels (Textures and Effects), Weapons, Skins,
Menus
RagnaRock Entrance (DMW) (version 1.01)
ReadMe

SPECIAL THANKS

MERCENARIES COMPANY
- Valkyr Rage Beta which this mod is based on (including most
imported skins and weapons from MP1)
- Ragdoll physics from Cop vs Cops 1.2
- The UnOfficial Weapon Patch (by AntiEvil)

CHARACTER PERFORMANCES IN ORIGINAL GRAPHIC NOVELS
- Sam Lake as Max Payne
- Marko Saaresto as Vladimir Lem
- Olli Tukiainen as Vinnie Gognitti
- Markku Järvi as Alfred Woden

MAX PAYNE REMASTERED 1.3
- High-Quality MP1 textures imported for some of the levels

MK PRODUCTION
- Project Aesir levels

CAPTAIN NEMO
- Roscoe Street Station levels

UISOR
- RagnaRock showDown (DMW)

DRDEAN, GERA_PAYNE, NINJA_NUB, SLEEPER
- MaxPayne HD model

THE SILVER
- Template for MP5 scoped texture

MODDB.COM
- Hosting this and many other mods + the modding community.

REMEDY ENTERTAINMENT
- The first two games in Max Payne series

ROCKSTAR GAMES
- Preserving the official mod tutorials and source files
on their website and of course their other work for
the series


OUR THANKS FOR THE ACTIVE AND TIMELESS MAX PAYNE COMMUNITY
FOR SUPPORTING AND PLAYING THIS MOD!

OSM1

Max Payne 2: The Fall of Max Payne OLD SCHOOL MOD Release Date + 18th birthday of Max Payne 1

Max Payne 2: The Fall of Max Payne OLD SCHOOL MOD Release Date + 18th birthday of Max Payne 1

News

"Max Payne 2 receives the first full version (1.0) of the Old School Mod on verge of the 18th birthday of the Original Game."

Add file RSS Files
Max Payne 2: The Fall of Max Payne OLD SCHOOL MOD

Max Payne 2: The Fall of Max Payne OLD SCHOOL MOD

Full Version 10 comments

Max Payne 2: The Fall of Max Payne OLD SCHOOL MOD IS FINALLY HERE! #PaynetotheMax

Post comment Comments  (0 - 10 of 63)
Guest
Guest - - 689,624 comments

I had no idea this existed until now. I finally was able to play MP2 the right way.
Max Payne is one of my top 3 favorite games, this has bugged me for years.

Thank you so much. Thank you and thank you again.

Reply Good karma Bad karma+1 vote
ToxicHolyGrenade
ToxicHolyGrenade - - 91 comments

GPChannelOffical™ This is an amazing mod, though there is one things that's missing. The facial changes when characters shoot, which is what Max Payne has. LOL. XD

Reply Good karma Bad karma+1 vote
GPChannelOffical™ Creator
GPChannelOffical™ - - 130 comments

glad you like it :)

Reply Good karma+1 vote
UGLIES
UGLIES - - 248 comments

Will you add killer suits for Woden agents? And nightvison commando replaced by merc with backpack?

Reply Good karma Bad karma+1 vote
kaviarmackan
kaviarmackan - - 210 comments

Suggestions:
1. Make the cleaners use the MP1 mercenaries pain and death sounds.
2. NYPD officers in MP1 style.

Reply Good karma Bad karma+1 vote
UGLIES
UGLIES - - 248 comments

I have tried the cleaner make Merc death and pain sounds, but sometimes the game is crash

Reply Good karma Bad karma+1 vote
hevitonttu22
hevitonttu22 - - 100 comments

1. If I recall correctly we chose to not replace Cleaner sounds because it would add too much repetition with MP1 sounds.
2. There were no casual police officers in MP1 I think. Only models are the SWAT and the corrupt jacket cops who you fight in BB level.

3. The most recent version of the Old School series is the Remix 1.01, this original one is a Piece of Art but it's not likely to be updated as far as I know.

Reply Good karma Bad karma+1 vote
kaviarmackan
kaviarmackan - - 210 comments

There is one part where Max Payne's face is still the default Max Payne 2 face and that is in the chapter The Depths of My Brain on the Gold Touch Brandy billboard.

Reply Good karma Bad karma+1 vote
hevitonttu22
hevitonttu22 - - 100 comments

We actually talked about that briefly. If it only appears in the dream, then maybe it should be changed. It's like if Max was asked did he act in the ads or tv he would say "no" but everything appears to be mocking him because of distorted sense of reality maybe.

Reply Good karma Bad karma+1 vote
hevitonttu22
hevitonttu22 - - 100 comments

I have so far managed to:
-Create decent new snow effects (there are some 40-50 rain effects to be replaced in game which more or less fit the levels :P) which I will probably tweak later
-Import the baseball bat and M79 from MP1 and make them work (lead pipe and bat will be the secondaries) with some new HUD icons made with GP
-Replace some 50% of all outdoor level textures, which means the ground will be frozen or covered in snow in most cases, the bright colors are made more "cold" and some little skybox edits

I also have a Cold Steel DMW level which is 50% ready, nothing too complex but I had to leave level editor alone so we could push the 1.0 version of the mod out. Also been thinking about making another DMW level which would be one Aesir area, but that would be another 40 hour week of work, another one for the engine and the actual level environments. I only have (some) weekends for modding for now, but it's not too far fetched to release (Max Payne) 2.0 in fall or winter 2019.

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X