This project was inspired by the Full Combat Rebalance 2 (FCR2) mod by Flash of CD Projekt RED. Formerly based upon FCR2 during the initial portion of development, it has since branched off and come into its own with a slew of changes. The highlights revolve around combat. These include improved parrying, free-form targeting, focused attack, and combat-based experience points to name a few. Most of the new abilities are acquired through character ability development. The player level cap has been extended to 96. So it is possible to completely fill the entire skill tree. Leveling will also slow down towards the higher levels due to progressive XP requirements. While a lot of the changes were allegedly spurred by personal preference, game balance was still kept in mind. But on the surface, the mod does tip the scale in favour of Geralt being a master witcher.
Final release of Master Witcher Redux mod for The Witcher 2.
master witcher redux v1.5 finalized
The complete build of Master Witcher Redux v1.4 was re-uploaded due to a missing feature: dark mode items availability.
master witcher redux v1.4 reloaded!
New hotfix fixes some minor issues. Read more for the list of changes.
master witcher redux v1.3.1
Version 1.3 featuring quickslot potions is now available!
master witcher redux v1.3 released
This is The Witcher 2 mod to play if you were put off by the game's original combat system.
witcher 2 mod release: master witcher redux
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