Mario Kart Source aims to bring the fun and excitement of the Mario Kart series to the PC though the powerful Source engine used in Half Life 2. We hope to create the ultimate version of Mario Kart (MK) by combining all of the best aspects into one game. We're not simply recreating one version of MK, but using the best parts of each. We want to have all the traditional weapons, characters, and maps but also bring out new weapons that make game-play interesting. We're redesigning the maps so that they keep their appeal, but truly utilize the power of the source engine. We plan to have at least 16 different characters, all the ones you know and love as well as some others from the Super Mario World. We want this mod to reflect what you guys want in a Mario Kart game. Have some cool weapon ideas? What special characters do you want? What about maps? We want to know! And now the question on everybody's mind, a beta release. “When is it?” “Is it a closed beta?”...

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Media RSS Feed Report media New shell model (comparison) (view original)
New shell model (comparison)
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Hamtaro May 1 2011 says:

the new one looks great.

+2 votes     reply to comment
kazumo May 1 2011 says:

Awesomeee xD

+1 vote     reply to comment
CuervoSp May 1 2011 says:

Looks good ;)

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EclipseStardestroyer May 1 2011 says:

wow, MAJOR improvement! I like it!

+2 votes     reply to comment
King_Kiff May 2 2011 says:

Keep it up the new models are A+ material.

If everything comes out like this you would have a sell able item be it not for the mario name.

"best looking mario cart game to gate"?

+1 vote     reply to comment
Fenderic May 2 2011 says:

looks great!

+1 vote     reply to comment
AmazingRedd May 4 2011 says:


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Yumchar100 May 7 2011 says:

the new one looks way better than the old one, nice work

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The new shell model made by Sh4rk. This model has a better definition than the old one, a new texture and multiple skins (green and red) so the game just precache one model instead of two.

This picture show the difference between the old model and the new one.
Textures not final.

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May 1st, 2011
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