Marathon//Max Update 1
Jul 12, 2009 Patch 1 commentDownload this if you have 1.0. This file provides technical fixes and improvements to gameplay. Unzip into your Marathon//Max folder to install.
Marathon//Max is a 2nd-person shooter based on the Marathon series by Bungie and running on the MAX-FX engine. Gameplay involves team-based deathmatch with bots. The game strives to be as faithful to the Marathon games as possible, while introducing a new generation of gamers to a forgotten and under-rated franchise. Also, you can blow crap up with rocket launchers, so there's a little something for everybody here.
0 comments by mrpayback on Jul 7th, 2009 digg this super bookmark
Please let us know what you think!
Also, let us know if the installer is incorrectly detecting your Max Payne 2 installation. Keep in mind you will need a copy of Max Payne 2 installed (retail or Steam) in order to install the game.
As before, texture resolution must be set to HIGH or the game will crash. For other issues, consult the README in the game folder or ask your question here on the Marathon//Max forums.
Download this if you have 1.0. This file provides technical fixes and improvements to gameplay. Unzip into your Marathon//Max folder to install.
Installer for Marathon//Max. It will check for the retail and/or Steam installs of Max Payne 2 and allow you to install if either is detected.
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hello and nice work guys !
i have question please help me :
i try to send my level in maxed and test it but when i choose "Localhost" as GIS Server IP , This error appear : "couldn't connect to server 'localhost' at port 10000" what that mean ?! please help me
Thanks and sorry about my bad English
good :) but add single player
> when i tumble and looking at a player or something else
> the helmet is gone from the player for a few second.
Haven't seen this happen myself - have you tried running the game on all HIGH settings? (In the launcher, click Options, then 'high' in the lower left)
> the rounds seem a little short is there a way to change
> them to desired amount
The round timers are set in the level files, each of which are at least 30 megs - copying the levels with different timers isn't difficult on my end, but it means that for every time option I add, it adds at least 150 mb to the filesize. Sorry :<
i like this mod but it has 2 problems
1. when i tumble and looking at a player or something else
the helmet is gone from the player for a few second.
2. the rounds seem a little short is there a way to change
them to desired amount
Thanks for the comments :>
wastedjamacan: Playas be hatin'. Thanks for the support!
Update coming soon to tweak the combat.
I downloaded max payne just for this, against ryoko's advice.
Wow!!! nice work!
I need more mirrors. :(
I would like to release an mp2m, but Max Payne 2 restricts the number of weapons you can have in an mp2m release. If you can find some way to fit 11 weapons into a mod file, I'm all ears.
This game rocks, but can you also release a mp2m file as well?