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This mod is being made by the Gamespot RTS gamers union, and will be a alternate reality RTS for SupCom focusing on the second world war era, just with a twist. more information is coming soon:) The year is 1940, WW2 rages, but not in the way one would think. In the previous decades the US has grown large, far large than one could have thought. They control all of Mexico and Canada, hold possessions in the pacific, Cuba, and northern south America. The Depression is sweeping Europe, but due to the economic security of the vast American Empire, the US is not affected. Japan, Australia and China and even Norway are all US allies and are profiting from this friendship. Europe is rampant with anti-American feelings and economic troubles create further tension. Germany, France, England and the USSR form the Berlin Pact, a group designed to fight against the American superiority. In 1939, combined Pact forces move against the US and her allies. Japan, China and Australia are invaded. The eastern...

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Assets/Resources for textures (Games : Supreme Commander : Mods : Made by the RTSGU : Forum : General : Assets/Resources for textures) Locked
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May 10 2007 Anchor

Seeing as Im doing texture art, I'll need lists of assets for what the mappers actualyl require (e.g. burnt soil, craters, burnt grass, rocks, trees, corrugated iron, rusty vents, signposts - ANYTHING! The more detail you go into the better, i.e. "birch trees" rather than just "trees".)
I'll get to work gathering assets ASAP, send all suggestions/requirements for textures to soul_less666@hotmail.com - put "textures" or something to that effect in the subject line.
Thanks all :)

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