Hello,
Thanks for your mod ! i really love it, unfortunatly it crash very often. I have the gog version of the game (not the beta patched, just the last official release of fa).
I have upload a replay here , it will be deleted after 7 days.
Temp-file.org
The second time i watch the end of this replay (when one of the player game crash at the end), it crash my game too !
Please fix your mod ! i really enjoy it Even in 2023, supreme commander is the best RTS game !
I have try EVERYTHING (compatibility mode etc etc ...) (the forged alliance vanilla works well, it's laggy in big maps but it did not crash)
Have nice days !
don't know if it's related to same crash of the replay but i found some errors in this log :
info: *AI DEBUG Processing TeamMassPoints for team 3
info: *AI DEBUG C@tch22 (AI: LOUD) storing 9 Mass Points
info: *AI DEBUG DeMelt (AI: LOUD) storing 9 Mass Points
info: *AI DEBUG Shun-Eoshi (AI: LOUD) storing 9 Mass Points
info: Hooked /lua/factions.lua with /mods/brewlan_loud/hook/lua/factions.lua
info: Hooked /lua/factions.lua with /mods/blackopsacus/hook/lua/factions.lua
info: creating high fidelity terrain
info: creating high fidelity water
info: Hooked /lua/ui/game/construction.lua with /mods/brewlan_loud/hook/lua/ui/game/construction.lua
info: creating high fidelity terrain
info: creating high fidelity water
info: *AI DEBUG Loading Keymapper
info: *AI DEBUG Loading Hotbuild
info: *AI DEBUG Hotbuild INIT
info: *AI DEBUG MapWaterRatio set to 0.52412444353104
info: *AI DEBUG Launching CheckVictory for "domination"
info: *AI DEBUG Map Water Ratio is 0.52412444353104 Size is 1024 Unit Cap for C@tch22 (AI: LOUD) is 800
info: *AI DEBUG C@tch22 (AI: LOUD) Start Position is { 558.5, 288.5 }
info: *AI DEBUG C@tch22 (AI: LOUD) Selected Loud_Main_Small
info: *AI DEBUG Map Water Ratio is 0.52412444353104 Size is 1024 Unit Cap for DeMelt (AI: LOUD) is 800
info: *AI DEBUG DeMelt (AI: LOUD) Start Position is { 780.5, 423.5 }
info: *AI DEBUG DeMelt (AI: LOUD) Selected Loud_Main_Small
info: *AI DEBUG Map Water Ratio is 0.52412444353104 Size is 1024 Unit Cap for Shun-Eoshi (AI: LOUD) is 800
info: *AI DEBUG Shun-Eoshi (AI: LOUD) Start Position is { 758.5, 579.5 }
info: *AI DEBUG Shun-Eoshi (AI: LOUD) Selected Loud_Main_Small
info: *AI DEBUG turning on Enhanced Unit rings
warning: L3R4F is trying to cheat!
warning: L3R4F is trying to cheat!
warning: L3R4F is trying to cheat!
warning: Maba(Loud) is trying to cheat!
warning: Maba(Loud) is trying to cheat!
warning: Maba(Loud) is trying to cheat!
warning: SOLCARLUS is trying to cheat!
warning: SOLCARLUS is trying to cheat!
warning: SOLCARLUS is trying to cheat!
info: Hotbuild --> Loading keydescriptions
info: *AI DEBUG C@tch22 (AI: LOUD) reports memory used is 95534080 bytes at time 480.10000610352
info: *AI DEBUG DeMelt (AI: LOUD) reports memory used is 95539200 bytes at time 480.10000610352
info: *AI DEBUG Shun-Eoshi (AI: LOUD) reports memory used is 95543296 bytes at time 480.10000610352
info: Hooked /units/uel0208/uel0208_script.lua with /mods/brewlan_loud/hook/units/uel0208/uel0208_script.lua
warning: Error resolving cue 'URB2104_Cannon_Electron' in bank 'URSWeapon'
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 10 threat within 200 of { <metatable=table: 81C995F0> 910.36224365234, 42.799999237061, 561.24212646484 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 910.52954101563, 42.799999237061, 561.27215576172 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 910.52954101563, 42.799999237061, 561.27215576172 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 23 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Mass Extractor T1 - 750 - Loop - BuildClose" 1 no safe Amphibious startnode using 92 threat within 200 of { <metatable=table: 81C995F0> 911.14392089844, 42.799999237061, 561.38256835938 } - trying Land
info: Hooked /units/xsl0208/xsl0208_script.lua with /mods/brewlan_loud/hook/units/xsl0208/xsl0208_script.lua
warning: Error running OnStopBuild script in Entity urb0102 at 906a3d08: ...d alliance\loud\gamedata\lua.scd\lua\cybranunits.lua(65): Expected a game object. (Did you call with '.' instead of ':'?)
stack traceback:
[C]: ?
...d alliance\loud\gamedata\lua.scd\lua\cybranunits.lua(65): in function <...d alliance\loud\gamedata\lua.scd\lua\cybranunits.lua:61>
info: *AI DEBUG Shun-Eoshi (AI: LOUD) PathFind "Amphib Mass Point Guard" 3 no safe Amphibious startnode using 6.9254679679871 threat within 250 of { <metatable=table: 81C995F0> 670.55285644531, 52.677898406982, 600.69934082031 } - trying Land
warning: *AI DEBUG Shun-Eoshi (AI: LOUD) has no Primary Sea Attack Base
info: *AI DEBUG C@tch22 (AI: LOUD) reports memory used is 102531072 bytes at time 960.10003662109
info: *AI DEBUG DeMelt (AI: LOUD) reports memory used is 102537216 bytes at time 960.10003662109
info: *AI DEBUG Shun-Eoshi (AI: LOUD) reports memory used is 102544384 bytes at time 960.10003662109
info: *AI DEBUG Commander Shun-Eoshi (AI: LOUD) sounds COMMANDER DISTRESS
info: Hooked /units/url0208/url0208_script.lua with /mods/brewlan_loud/hook/units/url0208/url0208_script.lua
info: *AI DEBUG Shun-Eoshi (AI: LOUD) CDR Dead - CDR Distress deactivated
warning: Error resolving cue 'XSB2305_impact' in bank 'Impacts'
info: *AI DEBUG Shun-Eoshi (AI: LOUD) Commander Distress DEACTIVATED
info: *AI DEBUG C@tch22 (AI: LOUD) reports memory used is 105580544 bytes at time 1440.0999755859
info: *AI DEBUG DeMelt (AI: LOUD) reports memory used is 105586688 bytes at time 1440.0999755859
info: *AI DEBUG Shun-Eoshi (AI: LOUD) reports memory used is 105592832 bytes at time 1440.0999755859
info: *AI DEBUG DeMelt (AI: LOUD) MEX Guard Load and Transport 95112 Transport2097357 Warping unit 2097291 to transport
info: *AI DEBUG DeMelt (AI: LOUD) MEX Guard Load and Transport 95112 Transport 2097357 Reloading 1 units - reload 2
info: Hooked /units/url0309/url0309_script.lua with /mods/brewlan_loud/hook/units/url0309/url0309_script.lua
info: Hooked /units/uel0309/uel0309_script.lua with /mods/brewlan_loud/hook/units/uel0309/uel0309_script.lua
info: *AI DEBUG C@tch22 (AI: LOUD) reports memory used is 108126208 bytes at time 1920.0999755859
info: *AI DEBUG DeMelt (AI: LOUD) reports memory used is 108132352 bytes at time 1920.0999755859
info: *AI DEBUG Shun-Eoshi (AI: LOUD) reports memory used is 108138496 bytes at time 1920.0999755859
info: *AI DEBUG C@tch22 (AI: LOUD) reports memory used is 116037632 bytes at time 2400.1000976563
info: *AI DEBUG DeMelt (AI: LOUD) reports memory used is 116043776 bytes at time 2400.1000976563
info: *AI DEBUG Shun-Eoshi (AI: LOUD) reports memory used is 116049920 bytes at time 2400.1000976563
info: *AI DEBUG DeMelt (AI: LOUD) REINFORCE_LAND "Reinforce Primary - Indirectfire" got primary land attack base same as source
info: *AI DEBUG C@tch22 (AI: LOUD) MEX Guard Load and Transport 70924 Transport1048682 Warping unit 1048763 to transport
info: *AI DEBUG C@tch22 (AI: LOUD) MEX Guard Load and Transport 70924 Transport 1048682 Reloading 1 units - reload 2
info: *AI DEBUG DeMelt (AI: LOUD) REINFORCE_LAND "Reinforce Primary - Indirectfire" got primary land attack base same as source
info: CWldSession::DoBeat() unknown entity id (0x2ff0036a) supplied in a pose update.
warning: *AI DEBUG C@tch22 (AI: LOUD) has no Primary Sea Attack Base
info: *AI DEBUG C@tch22 (AI: LOUD) REINFORCE_NAVAL "ClearOut TorpedoBombers" got primary sea attack base same as source
warning: *AI DEBUG C@tch22 (AI: LOUD) has no Primary Sea Attack Base
info: *AI DEBUG Abandoned by Player L3R4F