The concept is simple: A realistic puzzle-based FPS, with an exotic mix of lifelike dinosaurs, backed up with a rich and compelling story

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I have had these screenshots sitting on my HD a while, so i may as well let you all see them. We successfully imported a static model into the engine, with relative ease, with all the colour maps present.

Posted by Lost_World_Returns on Dec 26th, 2007 digg this super bookmark


I have had these screenshots sitting on my HD a while, so i may as well let you all see them. We successfully imported a static model into the engine, with relative ease, with all the colour maps present.

She’s fully rigged and animated. And we are eagerly waiting for the SDK tools to bring her to life. The teeth are not present as they are part of the high poly model, they will be implemented. And what you see here is our low poly model consisting of roughly 5000 polys.

Many thanks

The Team

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