Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.
I've been lucky to have a time for modeling and in addition to working with the weapons I've been working on a corporate armor undersuit.
We are exploring for a way to expand the arma inventory system add some customization to the armors, although can't make any promises on the matter just yet. But nevertheless we're trying on a few different methods and update the armor models aa bit in the process.
Yeay, new characters !
\o/
Looking forward to where this exploration into an expanded inventory may go!
It is quite tricky as it seems much of how it works is hardcoded into the engine and may be unaccessible. Have to approach BI devs about the matter.