Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.
Wall production moving forward and the mockup of the whole complex is forming up.
By compiling all the pieces together in Blender it has been a lot easier to tweak the overall design and there has been a few changes in some measurements I had just thrown together in the first design pass.
The whole complex grew in length a bit and it will now span for about 18x12 kilometers by its widest and longest measurements.
The one file mockup allows me to better place all the rest of the structures too and to plan their placement on the map.