READ THIS README, ESPECIALLY THE FAQ. IT EXPLAINS SOME MAJOR CHANGES FROM VANILLA. This mod makes hundreds of changes, large and small, to the vanilla version of the game. It is harder and longer than the vanilla version but gives you many more tools to combat the alien threat. Some of the changes in this mod include:

  • An extended campaign requiring far more missions to complete
  • Tactical missions that allow up to twelve XCom soldiers per mission with the right upgrades
  • Eight soldier classes: Infantry, Assault, Sniper, Scout, Gunner, Rocketeer, Medic and Engineer, and eight MEC classes: Valkyrie, Marauder, Jaeger, Pathfinder, Goliath, Archer, Guardian and Shogun
  • English-accent voicepacks for soldiers from England, Australia and several other nations
  • New and modified perks, including Ranger, Sapper, HEAT Warheads, Lock N' Load, Fire in the Hole, Hit and Run, and Javelin Rockets
  • New and modified technologies, including Xenopsionics, Alien Biocybernetics, Pulse Lasers, Gauss Weapons and Advanced Aerospace Concepts, and many new foundry projects
  • Five tiers of XCOM weaponry, many new armors and small items and S.H.I.V.s that can be equipped with perk-granting small items! See some of the new weapons here.
  • Earlier access to psionics and an expanded psionics tree
  • A system of commissioning and promoting XCOM officers who provide bonuses to your entire squad during missions (replaces the Enemy Within medals system)
  • Overhauled interception game, with five new UFO classes such as the Fighter, Raider and Harvester, as well as six interceptors per continent, foundry projects to upgrade your aircraft, individualized pilot names and pilot experience, and the Stingray Missile weapon system
  • Overhauled strategy game, in which the aliens gather resources and conduct research -- efforts XCOM must interdict if it hopes to save humanity. XCOM can now retake countries by finding and conquering alien bases in those countries. Help council countries defend themselves by fulfilling their requests for alien technology!
  • Aliens and EXALT forces grow tougher over time, gaining stats and perks
  • New weapons for XCOM soldiers
  • Soldiers rest after each mission, requiring the player to build a much deeper roster of soldiers
  • Modified Second Wave options to support longer campaigns
  • Training mode config file for easier campaigns

Most of the specific changes will be detailed in in-game text. Many game mechanics have changed, so read perk, tech and item descriptions closely! They may not do what you expect from vanilla.

Perk trees for all classes are in the file Long_War_3_perk_tree.jpg in your XEW directory, or here.

Tech tree is in the file Long_War_3_tech_tree.png in your XEW directory, or here.

A Long War wiki is hosted on UFOpeadia, here. (It needs contributions!) (Art in this section by Dana Henderson/lfish)


You must have a legitimate PC, Mac or Linux version of Enemy Within to play this mod. This mod is for games with the March 10, 2014, patch, what we're calling Enemy Within Patch 3. The game version is still listed as 401776.

An Enemy Unknown version of this mod (with fewer features) is available in the Files section. It has not been updated to work with EU patches 5 and 6 (too much work), so you have to take extra steps to roll back your XCOM EU installation to patch 4, with this tool. For help with installation of the EU version, check out Phwop's tutorial, here.


Instructions

  • If you have ever played with any other mods on your EW install, or have changed some files yourself, verify back to a vanilla installation of EW before installing Long War. If you have any trouble with installation, do this as well.
  • Disable any antivirus software. We have specific reports that Comodo security software prevents a proper install, and BitDefender free crashes the game on startup.
  • Make sure you have the latest .NET Framework installed.
  • Run the installer.
  • When you select your path to install the mod, you should receive a warning that the directory already exists. If you didn't, have you may have missed a step.
  • Start the game once. You may receive a crash to desktop (CTD) error; this appears to be some aspect of the mod completing installation and then making nice with Steam. Start it again, and it should run.
  • If you have been playing vanilla XCOM in a language other than the one you installed it in, switch XCOM to the installed Long War language via its properties in Steam.

Notes

  • This mod will overwrite several game files and likely render multiplayer unplayable until you uninstall.
  • A Mac and Linux version is available via separate downloads.
  • The mod will not work properly on vanilla Enemy Within campaigns, so you'll need to start a new one. Campaigns are saved even if you uninstall, so you should be able to return to vanilla campaigns. Long War campaigns probably won't work well in vanilla.
  • If Firaxis/2K Games issues any patches to vanilla XCOM, it will overwrite and disable Long War, and almost certainly make the mod unplayable until the modders are able to update it. Unfortunately, turning off automatic updates to the game in Steam, via the game's Steam Library context menu ? Properties ? Updates tab, does not prevent patches from loading. Your savegames should be preserved, though.
  • If you want to use alternate game textures via TexMod, install them AFTER you fully install Long War.
  • If you install this mod over an existing version you won't be able to uninstall back to vanilla; to do so, you'll have to go to Steam and use the Verify Integrity of Game Cache option (under the game's Steam Library context menu ? Properties ? Local Files tab) to restore your game to its original settings. You should also do this if something goes wrong with the uninstall
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Troubleshooting

Feature

If you get multiple CTDs upon boot, or when starting the first mission, or you start with only four soldiers, or see graphical glitches with some of the new weapons, try the following steps:

  • Go to C:/Users/YOUR WINDOWS USERNAME/Documents/My Games/XCOM - Enemy Within/XComGame/Config
  • Delete all files in that directory.
  • Start the game and see if it works.
  • Go to C:/Program Files (x86)/Steam/SteamApps/common/XCom-Enemy-Unknown/XEW/XComGame/CookedPCConsole. (This may vary if you have a nontraditional Steam installation.)
  • Look for the files XComGame.upk.uncompressed_size, XComStrategyGame.upk.uncompressed_size and Engine.upk.uncompressed_size. If they are present, delete them.
  • Start the game and see if it works.
  • If not, Go to C:/Users/YOUR WINDOWS USERNAME/Documents/My Games/XCOM - Enemy Within/XComGame/SaveData
  • Delete or rename the file profile.bin and start the game. You may have to re-set your graphics and other settings ingame after this.
  • Start the game and see if it works.
  • Install Long War EW again, over the current copy. This will probably make the included uninstaller not work, so you'll have to verify back to vanilla via Steam to uninstall.

If you are getting slowdowns in plays or CTDs when loading user settings, try the following:

  • Delete old savegames you aren't using anymore
  • Turn off cloud synchronization of your saves
  • Play in offline mode

If those steps don't work, please check the extended troubleshooting file in your XCOM directory and any bugfixes (on the Nexus forums). If your issue isn't listed, we want detailed feedback on all of those things on the Long War EW feedback forum. Make sure you post your difficulty level, any Second Wave options you are using, and whether you started a campaign under this version, or a prior one. If you have a CTD, please follow the instructions in the readme for reporting crash logs to us.

Frequently Asked Questions

Frequently Asked Questions

Feature 1 comment

Common and not so common questions are answered!

Acknowledgments / Team

Acknowledgments / Team

Feature

An amazing team of modders, contributors and artists brough you this project, for free and for the love of the game, show them your appreciation!

Add file RSS Files
Long War EW 1.0 for Windows

Long War EW 1.0 for Windows

Full Version 7 comments

Long War: Overhaul mod for Enemy Within with eight-soldier squads, new classes, base missions to retake countries, new perks and items, alien leaders...

Long War EW 1.0 for Mac and Linux

Long War EW 1.0 for Mac and Linux

Full Version

Long War: Overhaul mod for Enemy Within with eight-soldier squads, new classes, base missions to retake countries, new perks and items, alien leaders...

Post comment Comments
Guest
Guest - - 689,892 comments

So has anyone tried to mod the mobile app version of XCOM yet? Is it even possible to use a mod for mobile ports?

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asdwtanyrn
asdwtanyrn - - 90 comments

Support for for Linux version?

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Guest
Guest - - 689,892 comments

It's there, cmon do at least some basic reading of the page you're on!

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Abdullah_Ocalan
Abdullah_Ocalan - - 14 comments

Awesome mod, I find a nice challenge there! After many hours and many many battles, I am stuck in an EXALT extraction...After some point saves do not load. I get unending loading screen. If I send you the save will you fix it?

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gezle7
gezle7 - - 5 comments

Biji biji Kurdistan

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Guest
Guest - - 689,892 comments

hello!
I have a small request. Please make the gauss weapons looks and effects more like...you know the Xcom2 magnetic and gauss weapons.
I will gives as the feeling that we actually shooting with this kind of weapons. Seriusly the original Xcom weapons just looks so unreal(like big cartoon weapons).

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Guest
Guest - - 689,892 comments

I ask for a different texture pack for the gauss weapons (exept for the shotgun)to looks more like the Xcom 2 gauss weapons. I really dont like how the original Xcom weapons looks like (Oversize 'cartoon' like weapons). Seriusly even the EXALT base weapons looks more awsome.

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Guest
Guest - - 689,892 comments

A very hard mod indeed.
But i also had a question: how do i increase the weapon fragment drop rate? It is very low and requests are just coming for it over and over again.

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Guest
Guest - - 689,892 comments

hello devs, ty for all the work you are putting in this, but i have a bug. After i researched the Zombie corpse, and went to the "buy new stuff" window to buy the new weapon the game crashes every time. youve got any fixes for that?
Ty love your mod

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Major.Spencer
Major.Spencer - - 27 comments

Is this last patch before to do another game?

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