Major changes
- Completed the mission(s) which introduces the player to the new faction system.
- Finished the faction system's 'fundament', which means you're able to join the bandits and all the consequences.
- Completed the second bandit camp.
Minor changes
- Added some small extra things to the safe camps.
- Fixed some bugs in the existing missions.
Suggestions
- None this week, but ofcourse you are welcome to share your thoughts/ideas with me. Just post them in a comment below.
(Faction System Video)
Like the factions thing.
I think you need more clutter around (burnt out cars, tanks, boxes that sort of thing).
Maybe add a portable radio so once you "get in" with a certain faction after completing their missions you can call them once for backup. prehaps they do a driveby in their chosen vehicle attacking whoever you target for 30 seconds or something. You then get more ammo (batterys) once you return to the approprate safe camp.
no zmobies?