Left 4 Theft is a major/total modification for Grand Theft Auto: San Andreas. The mod is slightly based on Left 4 Dead and will bring you the zombie apocalypse in San Andreas. Fight off zombies, explore the infected world, join factions and a lot more!

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Here it is, your confirmation that development on version 4.0 has started.

Posted by JopperX9 on Dec 18th, 2012

We are giving Left 4 Theft one more boost with version 4.0, which will probably be the final version of the mod. But we'll see about that by the time v4 is released.

What to expect?
What can the player expect in version 4.0? Here's a list:

  • Realistic Mode: This mode was first scrapped for version 3.0 due to lack of features and map locations but now it will be featured in version 4.0. Check the video at the end of this article to get an impression of the mode.
  • Bug Fixes: Ofcourse there will be bug fixes again just like in all other releases.
  • New Missions: I'll make sure to add a few new random missions, like the bus mission in 3.0, to the Free Mode in 4.0.
  • All released Mission Packs: Pretty obvious, all released mission packs will be included in the in version 4.0 so you don't have to download and install them yourself.
  • Survival Maps: For the survival lovers out there, we will also add more locations for the survival mode.

And probably more stuff as I can't predict what I'll come up with while working on the mod.

Exploration Mode
A few weeks/months ago I have been brainstorming about a new gamemode. So I came up with a combination of the realistic mode and the fortress mode: the exploration mode. The concept is simple, the player begins with a (very) small camp. Like a campfire or something. All alone in the wilderness. The player continues by exploring the area around the camp and searching for anything usefull. This can be an old car, survivors or salvage. Salvage can be used to buy stuff with, but we'll come back on that later. The player can also encounter random events, like a tank or a group of bandits. The camp of the player will also get attacked by zombies once in a while. When the player collects enough salvage, he will be able to buy items which will be placed on a pre-chosen location. (I'm not sure about this yet, maybe I'll give the player the ability to freely place objects like in the fortress mode.)

Let's list the things the player will be able to find:

  • Cars: Rarerly the player will find a car which he can save in the camp. Only one car can be stored.
  • Survivors: A survivor will also be pretty rare to find. When the player finds a survivor he can take him to the camp where he will be placed on a pre-chosen location.
  • Salvage: This is used to buy items and upgrades (not sure about the upgrade though). Salvage can be stored in a chest along with other random items found while exploring.
  • Random events: As already mentioned, this can be a special infected, group of bandits or any other thing.

Still not sure what more to add to the mode, but when I do I'll let you guys know.

Forum
Maybe you haven't noticed, but Left 4 Theft now has a forum here at the ModDB page. You can discuss whatever you want even though there aren't much subforums to post in. Here's a link for those who can't find it: Moddb.com.

Anyway, thanks for reading and stay tracking for more updates!

Impression of the Realistic Mode:


Post comment Comments
Warman12
Warman12 Dec 18 2012, 4:17pm says:

Like the idea of exploration mode, you should add it :)

+8 votes     reply to comment
max538
max538 Dec 18 2012, 5:10pm replied:

Indeed

+2 votes     reply to comment
Dave27
Dave27 Dec 18 2012, 5:23pm says:

On exploration mode you should be able to make and buy vehicle upgrades maybe adding extra armour, a plough or maybe just the option to repair it.

+2 votes     reply to comment
aqeel800
aqeel800 Dec 19 2012, 12:58am says:

Thank God! Yes! Was hoping for an update. Stopped playing the previous one cuz it crashed when I reached San Fierro Bandit Camp on a Bandit Mission. Maybe I'll play again once v.4 is out

+1 vote     reply to comment
JopperX9
JopperX9 Dec 19 2012, 7:32am says:

I've been working out the exploration mode's concept and at the moment I can describe it like this: "The Exploration Mode is a combination of the Fortress Mode, Realistic Mode and the player fortress from the Free Mode." If everything goes well I'm sure it will be featured in version 4.0.

+2 votes     reply to comment
hansteward
hansteward Dec 20 2012, 4:54am says:

Hi,, What about extra special infected nemesis with a bazooka in the city?
I agree with the exploration mode :)
And there may be additional parties such as umbrella soldiers dressed like Sas and helicopter patrols will oppose any party approached.
thank you very much.

+1 vote     reply to comment
capjudd55
capjudd55 Jan 4 2013, 10:54pm replied:

Its a Left 4 Dead Based Mod.. Not a Resident Evil Based Mod.. besides he already inserted the L4D Special infected... u can ask someone ( U can ask Jopper if u want but hes busy with L4Theft) to do it

+1 vote     reply to comment
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JopperX9
JopperX9 Jan 25 2013, 6:10am replied:

We are currently taking a break, but we hope to get it done around May/June.

+1 vote     reply to comment
Rilton
Rilton Feb 10 2013, 2:49pm says:

in Exploration mode the player need take food?

+1 vote     reply to comment
JopperX9
JopperX9 Feb 11 2013, 3:57am replied:

Not sure yet, have to think about that one.

+1 vote     reply to comment
rdltgx13
rdltgx13 Mar 16 2013, 10:15pm says:

this is my idea only, what if in exploration mode you'll be able to find a squad of soldiers to take you to a new place and the zombies will attack and you'll be stranded in a new place. only my idea. :)

+1 vote     reply to comment
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Windows
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Revolution Designs
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Released Jan 7, 2012
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