This has 2 levels but they contain new monsters and environments not seen before, it's also changes a few other key things to give a different experience...
Ok, there's a chunk of new stuff in these levels. New keys, locks,ammo, interface, fonts...etc... so you're going to have to search around for most of it. There are a few additions that are very different to the way you get health from the original game...
The health orb is perched on the walls and can be activated by the space bar. It will restore 30 health points (which is defined in the user.con file as HEALTH_ORB_AMOUNT). Then once it's used, it disappears.
This does a couple of things. If you're health is below 30 it will give you a Med kit. Otherwise it will randomly grant you either a Shotgun, Shrinkray gun, Chaingun. Should you already have one of these weapons, it will give you the ammo instead. These can be modified in the LGAME.CON
NOTE: DO NOT SHOOT THE ORB! If you do, you will be punished.
These new bread of monster has been hacked apart and pieced together using miscellaneous body parts. You'll notice them as they wear steel plates over their mouth and right eye.
The RPG ammo has been replaced by these bombs. The radius of it's damage is smaller than it's predecessor however they contain spikes which spin and dig their way through it's target (which makes them a bit more powerfull too) This also makes it easier to dodge when being shot at from them.
These levels contain all new locks, keys, gut explosions and some more new surprises. Not to mention that there are a little over 300 new textures which you can re-use and re-distribute with your levels.
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