In Kleiners Adventures, you will start in the garage by your car as Dr.Kleiner in the year 2002 while Xen's portal storms come into White Mesa just as you arrive to work. You find military, scientists, and security guards all dead and you have to find your way to safety, but some soldiers still stand. You might find a gun on your way exploring the destroyed facility. The military is NOT your enemy! You will fight through aliens alongside with the military through buildings, outdoor environments, and all the way to the other side of White Mesa to regroup with a group of guards, and scientists that wernt evacuated with everyone else. That is your way out of White Mesa. (You cant just leave from the garage because the door gets busted)
I have not updated this site in over a month, so I though this would be a good time to update it. Mod development has been slow for a while but it is jumping back up. I have some screens shots and some news to read.
Posted by kadv on Nov 22nd, 2008 digg this super bookmark
While production has been slow, the team is still working on it. This is not and will not be dead. I WILL finish this. Anyway, I have some exciting screen shots for y'all!
This is what I did with the guns and ammo room.
Some Nice looking cliffs there.
Other side of Nice looking Cliffs.
Those are some pics for you to enjoy. Although im not sure about the new weapon. The coder is busy with many other things and thats really slowing me down but im not going to give up.
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hmmmmmm.....
whats the supposed to mean?
Well, not to be the eternal critic, but what is it really that you have done? The storage room, what is new about it? The cliffs, whats new about them? To me it looks like the stock cliffs in Half Life and the storage room is...a room full of signs? Stock signs? :/
its just some more work to be shown off. I dont want to reveal all my secrets i have. the storage room is where the weapons used to be. i took the weapons out. thats what i did with it
You filled the ammo room (armoury) with meaningless signs?
Also the cliffs need a heap of work doing. The texture repeats itself far to much and it looks bad.
Hey man look, the meaningless signs is a better than starting you off with pointless weapons. Im not also a professional mapper and ive tired triangle cliffs but im just not good at it. And hey, atleast its not just flat
Still, why post about it? It would be like having created two rooms, had zombies in one room and then moved them to the other one. It's change, but is it really worth a News release?