KKND2:Carnage is a mod to KKND2:KROSSFIRE, making game more dynamic, realistic (how many series from machine gun can that guy take??), bloody, etc. Mod adds 5 new units.

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RSS feed Report content KKND2: Carnage v.1,20 - Auto-aim (new feature)
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SeriousToni
SeriousToni

Wow where can we get that sexy textures from? :O

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kruszer0x29A Author
kruszer0x29A

It's a whole map converted to this palette. In the description there are links to this map and KKND2 Terrain Editor. Check it out and have fun ;)
How to convert earlier created map to different palette I'm gonna show in the second tutorial.

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SeriousToni
SeriousToni

Where can I find this second tutorial? You seem to do really professional work! Nice!! :)

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kruszer0x29A Author
kruszer0x29A

Well, I worked on it a lot, more than one year ;) The second tutorial is not ready yet. To change palette of project you need to import some bitmap in other palette using 'Edit Tile' window.
e.g. if you want to convert some highland map to winter theme:
1. create new poject using Highland_winter_kmpe_02.kp (attached to editor)
2. right click on some tile in the list
3. select "Edit Selected Tile" option
4. export ground layer to bitmap
5. open the map you want to convert
6. create new tile (ctrl+T)
7. import that bitmap
8. yes, you want to change palette
9. apply
10. now you can delete that new tile
11. save changes!!! ;)

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Description

Music: Fear Factory - Metallic Division
All rights to the music go to Fear Factory and their respective owners.

Interesting links:

Carnage Mod:
Moddb.com
Tiny.cc

KWIP (high resolution patch):
Moddb.com

"Mlti_09_winter" Multiplayer Map:
Drive.google.com

KKND2 Terrain Editor:
Moddb.com

KKND2 Terrain Editor + unofficial Map Editor + tile sets:
Tiny.cc

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kknd2-carnage-v120-auto-aim-new-functionality.mp4
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