KKND2:Carnage is a mod to KKND2:KROSSFIRE, making game more dynamic, realistic (how many series from machine gun can that guy take??), bloody, etc.
Modifications in detail:
- changed damages, hp, costs and others in all units (constructibles and 21st century units too)
- annulled limits for buildings (except Machine Shop (4) and Barracks (7) - menu buttons can take up to 8 positions)
- unit cap increased to 10000
- 5 new units: surv: ATV Flame Thrower, Thunder (Orville Fighter with rockets), Defender (Juggernaut's turret on AA Tower basis) evol: Catapult (War Mastodon with Artillery turret) ser9: Floating Reaper (Transport Dome with Juggernaut's turret shooting Tankbot's bullets instead rockets)
- units added to production: Artillery (each race (for cpu)), Mechanoid (ser9), Sentinel Droid (ser9)
- extended load capacity of transporters
- load capacity for some survivors units (ATV, Barrage Craft, Enfoncer, Juggernaut)
- swimming ability for Patrolbot and Responsebot
- technologies (different upgrades of Machine Shop for each race)
- upgrades unlocking by elapsed time (optional)
- manual adjustment of Tanker capacity (optional)
- manual adjustment of Solar/Thermal RUs production (optional)
- RUs injections (optional)
- units maintenance (optional)
- manual adjustment of research time/cost
- manual adjustment of units hp/cost/build time (as overall multipliers)

Image RSS Feed Latest Screens
KKnD2: Carnage - interface KKnD2: Carnage - interface KKnD2: Carnage - screenshots
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
KKnD2: Carnage v.1,10

KKnD2: Carnage v.1,10

Jul 19, 2013 Patch 2 comments

KKND2:Carnage is a mod to KKND2:KROSSFIRE, making game more dynamic, realistic (how many series from machine gun can that guy take??), bloody, etc. Mod...

Post comment Comments
Guest
Guest Aug 24 2014, 11:05am says:

This comment is currently awaiting admin approval, join now to view.

SourceSeeker
SourceSeeker May 31 2014, 9:42am says:

Tests for version 1.10:

KKND2Krossfire version issues:
- WORKS: GOG
- WORKS: original english
- FAILS: original german

TCPIP Multiplayer desync:
- already after some minutes, regularly my friends & me have a completely different match!
(disabled fog, played with 4 human & 4 computers)

Conclusion:
My friends & me liked this mod very much, but the regularly multiplayer desync is an absolute killer. If there comes out a new version in the future hopefully, we will instantly test it, but for now, it is just useful for singleplayer.

+1 vote     reply to comment
Guest
Guest Dec 7 2013, 6:31pm says:

This comment is currently awaiting admin approval, join now to view.

pawelpm7
pawelpm7 Dec 2 2013, 6:20pm says:

KKND sexy staff mmmm

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
KKnD2: Krossfire Icon
Platform
Windows
Developed By
kruszer0x29A
Contact
Send Message
Release Date
Released Jul 19, 2013
Mod Watch
Track this mod
Share
Community Rating

Average

9.7

6 votes submitted.

You Say

-

Ratings closed.

Highest Rated (3 agree) 10/10

Cool mod for nice oldest game) Thanks for modding this game. =)

Jul 22 2013, 12:04pm by A-Mod

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote KKnD2: Carnage on your homepage or blog by selecting a button and using the HTML code provided (more).

KKnD2: Carnage KKnD2: Carnage
KKnD2: Carnage
Statistics
Rank
6,954 of 22,199
Last Update
1 year ago
Watchers
12 members
Files
1
Reviews
3