The Kings of the West Mod for BFME 1 adds in many new features including Minas Morgul and nearly doubles the number of units and heroes in the game.

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Très bon mod. Les point de commandements sont doublés , il y a beaucoup plus de héros, l'arbre des pouvoirs est différent , certaines unités ont évolués et il y a des unités supplémentaire. Ce qui donc une tactique différente. Par contre il n'y a pas de race supplémentaire.

Very good mod. The point commands are doubled, there are many more heroes, the tree of powers is different, some units have evolved and there are additional units. Which therefore a different tactic. By cons there is no additional race.

great mod

Great mod! Played the game like never before.
Would like to have campaign compatible next time!
Keep on the work



Very Nice Changes to Mordor, which made it complete in my taste, And to the other factions as well.


ntis says

Agree Disagree

i like it !!!

The most awesome and coolest mod for kind old BFME1! ;)

This Mod Manages to provide a breath of fresh air and add replayability to BFME 1 with new units,powers,spells and heroes, Sauron is a little weak in this mod, but that is only minor as its probably for balance issues, Rohan's new men of the westfold finally provide a melee unit for rohan that is worth putting money into. The factions now all have one pikemen unit, so isengard isen't the only faction that can stop Rohan, The mod manages to balance out the game more than it was to start with by giving all factions Vital units (Rohan didn't have a mid level melee unit, only isengard had pikemen etc)

All in all, an Excellent addition to the Bfme Mods


postcore says


Nik768 says

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