Killing Floor is a survival horror total conversion set in London, England. In a laboratory under the city, a series of human experiments in cloning and biological augmentation are being conducted by the employees of "Horizon". Horizon is a BioTech corporation formerly employed by the government to do the R&D on a top secret series of synthetic combat drugs which would enhance the effectiveness of soldiers in the field. Horizon's funding was cut, when their practices were deemed too immoral even for such a controversial project, but the research didn't stop. Funded by private money from the deep pockets of Horizon chairman and research scientist Kevin Clamely, tests continued in a more...private location. That was until something went wrong. There were reports that the lab had been comprimised; that the subjects were behaving abnormally...then, silence. Several days later, twisted shapes began to emerge from the confines of the lab into the city above.
New and improved monsters in 2.5
They're looking pretty gritty now, just like they should be. Whoever did the textures did a great job!
I think this is a great mod, but all the models, including the in-hand weapon models seem kinda low-poly to me. I don't mean to discredit your hard work but...is it just me or could that be a sacrifice to the fast pace of the mod?
(Gonna play it anyway! Like I said, it's great! ;-)
well..think of it like a real time strategy game
you can have hundreds of enemies at once..so if they were all really detailed, ur PC would probably have a heart attack >_<
1st zombie: I can't smell any humans !
Siren: I am gonna try to radar him !
Siren: I found him
1st and 3rd zombie: WHERE IS HE ? ? ?? ? ?
Siren: dead
The siren is doing a pose for us. lol when i look at it they look like the zombie 's of charlie