New to Version 1.1a of the mod is compatibility with the Steam version of TRON 2.0, easier installation, v1.1 bug fixes, and restored Multiplayer support in-game on both the CD/DVD and Steam versions. The objective of the Killer App Mod for TRON 2.0 on the PC, is to incorporate elements from TRON 2.0: Killer App for the Xbox platform that were never released for the PC version of TRON 2.0. It also includes other fixes and additions for the game, such as 16:9 and 16:10 Widescreen support.
Some news about what you can expect in the future, from the team that worked on the Killer App Mod for TRON 2.0 on the PC.
Posted by TronFAQ on May 3rd, 2012
While the team that brought you the Killer App Mod for TRON 2.0 on the PC, has been pretty quiet for the last couple of years: it doesn't mean we haven't been working on updates or other things, in the meantime.
Today, we're going to show you what you can expect from us in the future.
Although not many people have left feedback on our web site, the TRON fan sites, or even here on ModDB: we've kept an eye out on the internet as a whole, reading your comments and discussions whenever our projects have been brought up.
We've heard some of your annoyances with v1.1 of the Killer App Mod. About installation difficulties, not knowing which order to install all the various add-ons available, about widescreen not always working as it should. Remember, though, that v1.1 was released as an Open Beta. Because we knew there were inevitably going to be issues that we overlooked. That's why we needed that feedback, and feedback sent directly to us would have been more helpful.
That being said: a lot of the issues that have cropped up, will be put to rest in v1.2 of the mod. Installation will be a lot easier and work better, you'll be informed of add-ons and what order to install them, widescreen will work better, and you'll even automatically be notified of any further updates when you first install the mod or run the Mod Manager.
Here's a video previewing a couple of the improvements in widescreen implementation.
The System Memory screen, where you work with subroutines, now has correctly working hit-detection in widescreen. Before, the cursor placement would often have to be off to the side in order to highlight something. Rather than being directly on top. Not any more, though, as the video demonstrates.
And now if you enter the Display options menu of the game, the resolution no longer resets to the default 640x480. You can pick your resolution, directly from within the game itself. This will prevent you from losing widescreen by accident, and then needing to run the Mod Manager to get it back.
Again, we don't have an exact ETA for the v1.2 update. But we're looking to have it done before the end of 2012.
Thanks from the Killer App Mod team, and if you have any questions or comments: visit the LDSO message forum, the TRON fan sites, or leave comments here on ModDB. Do not use the "Send Message" link on ModDB, otherwise your feedback may not be read for a long time.