Enter the mind of Filip Valkas, who lost his parents in the Seven Hour War, and take your revenge on your Combine captors in a new story centred on the Half-Life Universe. Pick up your own crowbar and force your way out of Citizen Containment Zone 19, and lead in the uprising against the alien agressors.

EmoLevelDesigner says

This review may contain spoilers

9/10 - Agree (4) Disagree

The beginning of this mod is unusual - we ride in the prisoner pod through some Combine buildings. Then we see a window and understand that we are in the Citadel.

A story twist - and we are resting on the sofa in the comfortable flat, but there's no time for resting, because CPs are getting close, so we have to retreat to the old church.

The design is excellent. We are in some unknown city, and while in general everything is very similar to Half-Life 2, there are many unique details. The elements of Half-Life 2 are skillfully combined with originality. There are some admirable little details which are a little scary: we hear hits in the door, open it, and - phew! - the CP's are knocking into another door, not ours! We break the wooden door and see a zombie on the other side who helped us break it.

It's too bad that the new dialogues don't have subtitles: it's hard to understand them, especially when speech is drowned by loud sounds.

There is some originality in the gameplay, too. The battle with antlion guard is something that I've never seen before.

In the end we'll have a glimpse on fantastic original location. I hope we'll be able to run, jump and swim there in the future.

This mod has many familiar things, but they are done differently, so it's definitely worth playing.