Codename: JMOD is a breakthrough mod for the source engine, taking place in 2010. JMOD is wielding brand new AI code, new particles, new weapons and new gamemodes. JMOD will be a large revolution standardizing the Wave Defense gamemode at its best to provide a unique experience like no other mod. The faster pace provides a much better experience, and in the end, engages the user in a very immersive environment.

How we are going to do Perks

How we are going to do Perks

Feb 27, 2010 Article 4 comments

Hey guys a technical specification on how we might decide to implement perks. Short concise - Link 3 enums to network vars and process on player spawn...

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