Codename: JMOD is a breakthrough mod for the source engine, taking place in 2010. JMOD is wielding brand new AI code, new particles, new weapons and new gamemodes. JMOD will be a large revolution standardizing the Wave Defense gamemode at its best to provide a unique experience like no other mod. The faster pace provides a much better experience, and in the end, engages the user in a very immersive environment.

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Updates on Codename: JMOD

Updates on Codename: JMOD

News 5 comments

New updates to keep you guys posted. New models, New code, New map progress. Lots of new stuff!

Wave Defense Gamemode, and new stuff / positions

Wave Defense Gamemode, and new stuff / positions

News 9 comments

Well, new gamemode proposal, New weapon, new... stuff.

New Updates etc.

New Updates etc.

News 17 comments

New news! Updates, and whatnot. We will be delaying april release unfortunatley.

Did someone say, Airsupport!

Did someone say, Airsupport!

News 5 comments

Hey guys, we just want to say that we may be implementing air support into our mod. Most likely we will include the basics. Post your opinions on the...

JUst some updates and some advice we are following

JUst some updates and some advice we are following

News 4 comments

Well guys here are some updates and some other stuff we are sharing with the community.

How we are going to do Perks

How we are going to do Perks

Feature 4 comments

Hey guys a technical specification on how we might decide to implement perks. Short concise - Link 3 enums to network vars and process on player spawn...

Idea's Anyone

Idea's Anyone

News 13 comments

Hey guys we are asking you what you guys want. In april we will have a basic alpha which won't have a SP and we are not sure what to focus on.