Have you ever wanted to sneak around the Quake universe, pick the right moment to bypass the guards or escape an angry mob trying to find you?

Report abuse In The Shadows - Demo Version 1.1
Filename
its_demo_v1_1.zip
Type
Demo
Uploader
simonoc
Date
Dec 30th, 2012
Size
16.58mb (17,381,812 bytes)
Downloads
1,339 (2 today)
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Description

New tutorial and on screen help to understand the stealth game play better.


Version 1.1 includes new particles, new models, new skins, new textures, new tutorial, more main story, new stealth books, new menu/help system and a few changes to the layout of some maps. This version has tutorials, books with hints and a F1/menu system!

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In The Shadows - Demo Version 1.1
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Hakumen
Hakumen Dec 31 2012, 4:24am says:

Awesome going to try right away.

+4 votes     reply to comment
Hakumen
Hakumen Dec 31 2012, 7:36am replied:

Great improvements, minor issue at the starting map were one selects the difficulty I tried to get acces to the hidden area with the eye symbol on it, however I could not access it even after acquiring the amulet.

+2 votes     reply to comment
simonoc
simonoc Dec 31 2012, 8:17am replied:

The stealth alcove at the beginning of the start map should only open once the player has comes back a second time. Did you get the amulet from training and walk back? Or was this a second play through coming back from one of the bonus maps?

+1 vote     reply to comment
simonoc
simonoc Jan 3 2013, 7:41am says:

It is probably worth mentioning is that you don't start in Stealth mode, you have to find the Amulet of Shadows first. The start map is vanilla quake and is designed to give the player the chance to explore and discover what is going on in the world.

+1 vote     reply to comment
rocknroll237
rocknroll237 Jan 5 2013, 3:20pm says:

Is this standalone?

+1 vote     reply to comment
simonoc
simonoc Jan 6 2013, 7:27am replied:

This is a MOD that requires the ID Quake assets and a modern Quake engine because the maps break the original limits.

+1 vote     reply to comment
rocknroll237
rocknroll237 Jan 6 2013, 7:31am replied:

Okay, cheers. Sorry if it sounded like a silly question, but Darkplaces is open source so I wasn't sure if it needed quake.

+1 vote     reply to comment
simonoc
simonoc Jan 7 2013, 6:42am replied:

It would be cool if I did not need the original assets but this was initial reason I did the mod in the first place, I love the original art style.

+2 votes     reply to comment
Guest
Guest Feb 21 2013, 12:38am says:

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ceriux
ceriux Apr 12 2013, 5:46pm says:

i like this update man ! i still wish i could start with the amulet though.

+1 vote     reply to comment
simonoc
simonoc Apr 12 2013, 8:45pm replied:

In the first room of the start map (Temple of Swords) with the rune pillars shoot the central ceiling light and you will see an alcove with the Amulet.

+1 vote     reply to comment
Guest
Guest Feb 1 2014, 5:07pm says:

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simonoc
simonoc Feb 3 2014, 2:22am replied:

It is called a demo because the MOD is not complete. This version is just a couple of maps (S1M1,S1M2,TOS) and the base stealth combat system. This demo was produced to give people an impression of what the final MOD will be like when finished.

+1 vote     reply to comment
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Platforms
Windows, Mac, Linux
Game
Quake
Developed By
simonoc
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Official Page
Simonoc.com
Release Date
Released Dec 31, 2012
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MD5 Hash
9f1ffbe5ee80a6429be4eaf4f58891bb
Related Mods
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In The Shadows Quake - Single Player First Person Shooter
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