Quake 2 RTX Retexture Project
First Person ShooterThis mod will bring to Quake 2 new HD textures but with its ORIGINAL style and look.
Originally created by Ubongo, this mod randomly-generates enemies and weapons based on various types such as fire, ice, and ion. Keeps the replay value and difficulty of Quake 2 very high. Uploaded for archiving reasons, and I didn't see this listed anywhere on MODDB. I suggest playing on the lowest difficulty (type "skill 0" in the command console then jump to the map you wish) I also suggest playing with the R1Q2 executable; it's simply more stable.
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This mod will bring to Quake 2 new HD textures but with its ORIGINAL style and look.
Capture the Flag offers an exciting variation on team play. It gives more meaning to base defense along with offensive positioning and organized strikes...
The Quake 2 RTX railgun, ported to Quake 2. Only the v model.
To celebrate the 20th anniversary of the release of Quake 2 comes this singleplayer unit based on a side-mission to Stroggos!
A mod that stays true to the original look, but now using bump and roughness textures.
Toward the end of the war the humans struck an important blow, disabling the planetary defence systems. The planet’s remaining resistance was soon decimated...
KMQUAKE2 sourceport REQUIRED!!! This mod redefines Quake II experience with a complete redesign of almost all of its sound effects - Strogg and Marine...
These are high quality world and model textures for Qauke 2 and the QuakeTown 2 mod. Made with bigjpg and Upscayl Based on Quake 2 Neural Upscale Requirement...
Finally managed to build a Q2RTX compatible version of the 3ZB2 bots from source. All credit goes to the original 3ZB2 bot creators. All screenshots are...
Rearranges all the music tracks and brings sonic mayhem to the N64 campaign! Remixed weapon sounds and UI for an all new experience! Frag like its a new...