Doom2.wad required. GZDoom included. Because the sanest place is behind a Trigger. The mod includes 15 levels and some Doom 3 weapons ported into Doom, as well as the hud and some brightmaps. It also includes an expansion with another 11 levels made with Oblige level maker.

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Invasion Infernal (Final version)

Invasion Infernal (Final version)

Full Version 1 comment

Doom2.wad required. GZDoom included. Because the sanest place is behind a Trigger. The mod includes 15 levels and some Doom 3 weapons ported into Doom...

Invasion Infernal (High res weapons sprites)

Invasion Infernal (High res weapons sprites)

Patch 1 comment

Optional high resolution sprites for Invasion infernal weapons. This download is not necesary but enhances the visuals.

Comments
AlphaEnt Creator
AlphaEnt

I had to reupload the mod again, because i forgot to update the bat files with the legacy campaign pickups.

Even though the legacy pickups aren't really necessary, i thought some people may wanted to face the challenge XD

Reply Good karma+1 vote
JimpArgon
JimpArgon

I installed everything correctly, but how the hell do you close the PDA? I had to avoid the guard in the beginning so I didn't have to get stuck holding the pda. I kept pressing "P" to try and close it, but nothing seemed to work.

Also, I was not able to open the PDA by pressing P after the imp explodes the marine. The only thing I did was download the HD weapons patch and launch the bat file. Do you think the HD weapons is whats causing the issue? Help would be appreciated.

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AlphaEnt Creator
AlphaEnt

Also, the mod got an update some minutes ago. Including several bugfixes, updated decorate and gzdoom, a tweaked campaign with more ammo and health pickups to amke it less frustrating and a new expansion that allows players to play the Classic Doom 2 campaign as if it were just a Doom 3 weapons rip (Volume 4).

Reply Good karma+1 vote
AlphaEnt Creator
AlphaEnt

Well, the pda is programmed as a weapon so, to hide the pda, select another weapon

Reply Good karma+1 vote
distefanno
distefanno

alphaEnt you should make all halo 3 weapons forr zandronum

Reply Good karma Bad karma-1 votes
darkyuri
darkyuri

Can be Doom 3 monsters?

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Guest
Guest

This does look very interesting, but can not load it up properly. What is the step by step procedure to make it run?

Reply Good karma Bad karma0 votes
AlphaEnt Creator
AlphaEnt

Sorry for the late response.

There's a folder inside the mod called "Engine"
It contains a copy of GZDoom sourceport. Select it and extract it inside the folder thorugh "Extract here" option.

Then, put a copy of your Doom 2 wad there, unless you have it on steam. In that case, select the Doom 2 wad.

Load the game and play it ;)

Reply Good karma+1 vote
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