This is an unusual mod, with the brand new mechanic. The most part of game you will not be able to touch anything: you'll have to interact with boxes, energy balls, doors etc. using portals only.
One person who was supposed to make a few models for me, failed me. Therefore, the full release deferred for some time. However, as I promised to finish it until the end of spring ... I decided to upload the first two chapters of my mod. This is not the final version, so there might be some flaws and bugs. If you find something like this - please tell me in comments.
Demo release will be in the next few days.
And now - some screens of development process.
I'm so sorry... I don't finished mod yet. I got a lot of work to do, so i had no time for modding or mapping.
Now i'm working on gravity direction. In the third part of the game, player can change gravity direction, turn on a slow mode, or zero-gravity mode...
This is it. I finally upload something. Extract folders, run game and type "map ia_part1" in console.
I hope this is god because it was released on my birthday.
Glad to see someone is keeping Portal 1 alive, but it makes me think, is Portal 2 really much harder to mod?
No... But i like portal 1 style... By the way, is there an energy balls launcher/catcher in Portal 2?
Probably, I'll port this mod to a second part, after release.
Technically, yes.
Images1.wikia.nocookie.net
A functioning one, no.
No idea how you'll pull this off.
Well... point_template, _teleport, env_maker, logic_relay, _branch, _auto, prop_portal, triggers, parent, portal_orientation, _detector and a bit of magic.
Burn!
LOL O: