This is the general information regarding Part 1 of Portal Taste The Cake.
Before you watch this mod, ask yourself a few questions:
How did Aperture Science find you?
How come you don't remember the reason you were here or any training?
Why did GLaDOS thank you in the credits for participating in the experiment even though you killed her?
Was the whole GLaDOS fight part of the experiment?
WHAT IF VALVE NEVER TOLD YOU THE WHOLE STORY...
Portal Taste The Cake will take Aperture Science to a whole different level, maybe like floor 11, the reason Aperture Science was created. Taste The Cake isn't about fancy visuals, loud music, and everything else a game would carry, but is dedicated to the science and technology behind Aperture Laboratories. Prepare to take a dive into the real life of Chell, discover the true story behind GLaDOS, learn that Cave Johnson's story was a cover up, and discover how 2 games, and 2 mods are tied together with a single mod. Starting with Portal: Prelude, which is followed by Portal, and then finally Portal Flash Version (The Map Pack), Portal Taste The Cake fills the gap from those three to Portal 2, telling how the world went from flying back into Aperture Science to complete destruction.
Portal Taste The Cake can be followed on Steam too, at Steamcommunity.com where as of now BioHazard is the right hand man, playtesting and designing, and the Joker main mapper, storyline developer, and mod holder are the only members of the team.
Portal Taste The Cake and all its property is owned by Master Inc. and the Game Master.
With permission from Portal: Prelude, Portal Flash Version, Ray Koefoed (for the song and title Taste The Cake), and Portal 2 Collaboration Group.
This map has nothing to do with Taste The Cake, it is just made by us at Masters Inc.
This is a request only map, anyone who attempts to join the Warehouse server will be asked to visit this website in order to request this map from the Joker. If you want this map, you must say so by sending the Joker an email or a message through Steam.
The Warehouse, a completely underground location built by the Joker as a massive storage unit to contain barrels of gasoline, dynamite, and boxes of bullets. That was what it was many years ago, but after the Administrator bought the location from him, she formed her own creation. What came out of millions of dollars in purchases was a completely functioning warzone, where both her RED and BLU companies could stay. When the location was explored, new features were found, such as a Intel Capture and Control Points, as well as many rebuilding turrets and even a Sniper's ledge. Over 5 stories tall, this location already is a perfect location to fight, but the Administrator wasn't done. She also added an entirely accessable office of her own, able to see the entire building without ever needing to leave her chair. There is one problem however, on a second trip to the Warehouse, our informant was never heard from again, with witnesses saying that they never saw him exit the Warehouse or return home. There is also one other secret about the Warehouse. Rather than the Administrator sitting behind the desk, a man dressed in a completely black suit and face mask is usually in her place, where sometimes he also sits with a metal cane, with giant rubies and saphires on the head piece. His identity remains unknown, but we believe that he is the current husband of the Administrator, and the real person holding all the strings.
Before we leave you to venture into the Warehouse, we will leave you one warning, don't be like our informant, get in, get what you need, and get out before the man in black decides to make you stay.
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