The Insurgency Team is proud to announce the upcoming release of Ins_Karam, a new map for Insurgency: Modern Infantry Combat. In this preview you will be able to check its main features and explore some of its most defining landmarks.
Ins_Karam is a map with 2 different fighting areas. Once the initial push for A is over, the action switches to the other side of the battlefield, where the fight for the next 2 objectives will take place. In this scenario, Insurgents are on the offensive and USMC forces will have to gradually fall back delaying the enemy's advance for as long as possible.
This level offers a great balance between close quarters and outdoors action, and we're looking forward to hearing your impressions as soon as you start playing it!
The base on the hill is still this map's top landmark.
A general view of one of the 2 villages in the area.
Checkpoint into the village at Objective Bravo.
Inside the British base.
An Afghan interior.
Underground tunnels used by the Insurgents.
The village at Objective Alpha.
This dry riverbed crosses both villages
Other buildings at village Alpha, looking towards the Insurgents' starting point.
Bridge at Obj. Alpha.
Facing the USMC's initial spawn point.
Inside another Afghan house.
Another view of the underground tunnels.
Warehouse in the British base.
Inside the base.
Still inside the base - notice the contrast between the brightness outside and the darker interior.
Infirmary on the top floor of the British base.
The Bravo village from one of the bunkers on the hill.
Signs outside the base.
Ins_Karam will be released in the upcoming update for Insurgency 2.x that will be distributed via Steam. We hope you've enjoyed this preview. Stay tuned for release news soon and don't forget to visit Insmod.net if you want to learn more about Insurgency: Modern Infantry Combat!