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Hello Word! This mod try to polish terms of visuals, worldbuilding and other stuff from the original 2003 release, making the game feel “less linear” and “more fun” to: Fans, new audience and people who find the game “boring”. It is being edited all it is possible. Please do not expect the following: New audio, new music, new gun sounds (Thanks Ubisoft for not release sound editor with the “XIIIEd”! :D) However, some unused lines could be implemented back


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Soundtrack Mixes

News

soundtrackMix

This page will show mixes of the soundtrack using old compositions found in PS2 and XBOX builds.

The Grand Canyon Getaway - PS2 Cut Mix


Aboard the Lady Bee - PS2 Old build Mix

Gameplays demo

Gameplays demo

News

This space will contain gameplay of modified levels. Demo and preview pruposes. First demo levels will arrive after finish PLAGE01 or the whole Brighton...

Weapon retexture

Weapon retexture

News

Weapon retexture to be more cartoony and less "real"

About the project

About the project

News 4 comments

First description about the mod. Written oct 31. 2022.

Post comment Comments
Uzublecker Creator
Uzublecker - - 24 comments

Be not afraid. I just "cancelled" it to pause it somehow. XIII is part of my procrastination so I had to be tough to take a break from it. I'll still working on it but very slow. I intend to pay Old unreal scripters to create a better experience (if the engine let me do it)

XIII sure is the unlucky number...to procrastination

Reply Good karma+1 vote
Guest
Guest - - 690,362 comments

Yes Yes Yes! finally a new MOD!, keep up the good work, it look so good.

Reply Good karma Bad karma+1 vote
Uzublecker Creator
Uzublecker - - 24 comments

Thanks! While I've been roaming around the level design, textures and everything visible is "Locke" and various others involved into the code of the game over the years. I'm glad the game is a bit moddable :).

See you around, and remember...your number is up

Reply Good karma+1 vote
FlippedOutKyrii
FlippedOutKyrii - - 3,505 comments

Hoping you can fix the kind of wonky stealth sections!

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Uzublecker Creator
Uzublecker - - 24 comments

I've thinking about it, perhaps a way to deactivate the alarms by shooting at them or something like the second snow spad level (hual2) where you destroy few generators, instead of a lot of them just one big (need to sketch how it could be). If you or any other reading this message has other idea, write your thoughts to share it with Locke (the code guy)

Reply Good karma+1 vote
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