I have been improving one of Undying Nephalim's older releases of Hyrule Total War - namely the 3.8 version released at the end of 2014 and the final version with all the old faction rosters. The mod will have custom strat-map cities/agents, custom battle-map settlements, new resources on the map, new factions such as Majora and the Oocca, new units for most older factions and the minor factions especially, new animations, new 2d-art. Majora will use unused reskins for the Zora, Kokiri, Gorons and Hylians made by the Undying Nephalim, while also using new re-skins made by Codeman over at the Hyrule Conquest Discord for the rest of the intended factions that Neph intended for Majora to use - and this submod aims to bring you the most finished Hyrule Total War yet - using the older models because i think some of them were better but not all.

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Report RSS Updated New Hyrule Navy! (view original)
Updated New Hyrule Navy!
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Description

This is the updated navy of New Hyrule, now including heroes such as Tetra(lyna Nohansen Zelda V), Link, the Hero of Time in a Zora-tunic, Queen Laruto of the Lanayru Province and Medli of the Rito.

Tetra is the Captain of the battle and will be on a ship or underwater depending on the unit you pick as your first unit as this was the only way to include her as an officer on a ship in custom battle.

Link and Queen Laruto have a bodyguard of Aquamarine Escorts - they will swim in the sea-battles.

Medli has a bodyguard of the "Rito Ano Fencers Air" - a flying Rito-unit that flies higher up in the air compared to the land-unit.

The Navy of New Hyrule also includes the five ships that Neph added in 2014, and the Aquamarine Escorts.

And lastly I've implemented the infantry-units of the Lanayru Province as extra-troops in the naval battles for New Hyrule, as they do have Queen Laruto as a hero after all - and I felt like the battles against the Empire of Bellum and their River Zora would be more epic if there were a few more Lanayru troops in the battle.

The Lanayru Mages are also added to the sea-battles but they work more like the "Zora Healers" in these battles and won't be able to shoot any projectile- this is because the swimming animation and the mage-projectile/animation aren't compatible.