I have been improving one of Undying Nephalim's older releases of Hyrule Total War - namely the 3.8 version released at the end of 2014 and the final version with all the old faction rosters. The mod will have custom strat-map cities/agents, custom battle-map settlements, new resources on the map, new factions such as Majora and the Oocca, new units for most older factions and the minor factions especially, new animations, new 2d-art. Majora will use unused reskins for the Zora, Kokiri, Gorons and Hylians made by the Undying Nephalim, while also using new re-skins made by Codeman over at the Hyrule Conquest Discord for the rest of the intended factions that Neph intended for Majora to use - and this submod aims to bring you the most finished Hyrule Total War yet - using the older models because i think some of them were better but not all.
This is the updated navy of New Hyrule, now including heroes such as Tetra(lyna Nohansen Zelda V), Link, the Hero of Time in a Zora-tunic, Queen Laruto of the Lanayru Province and Medli of the Rito.
Tetra is the Captain of the battle and will be on a ship or underwater depending on the unit you pick as your first unit as this was the only way to include her as an officer on a ship in custom battle.
Link and Queen Laruto have a bodyguard of Aquamarine Escorts - they will swim in the sea-battles.
Medli has a bodyguard of the "Rito Ano Fencers Air" - a flying Rito-unit that flies higher up in the air compared to the land-unit.
The Navy of New Hyrule also includes the five ships that Neph added in 2014, and the Aquamarine Escorts.
And lastly I've implemented the infantry-units of the Lanayru Province as extra-troops in the naval battles for New Hyrule, as they do have Queen Laruto as a hero after all - and I felt like the battles against the Empire of Bellum and their River Zora would be more epic if there were a few more Lanayru troops in the battle.
The Lanayru Mages are also added to the sea-battles but they work more like the "Zora Healers" in these battles and won't be able to shoot any projectile- this is because the swimming animation and the mage-projectile/animation aren't compatible.