I have been improving one of Undying Nephalim's older releases of Hyrule Total War - namely the 3.8 version released at the end of 2014 and the final version with all the old faction rosters. The mod will have custom strat-map cities/agents, custom battle-map settlements, new resources on the map, new factions such as Majora and the Oocca, new units for most older factions and the minor factions especially, new animations, new 2d-art. Majora will use unused reskins for the Zora, Kokiri, Gorons and Hylians made by the Undying Nephalim, while also using new re-skins made by Codeman over at the Hyrule Conquest Discord for the rest of the intended factions that Neph intended for Majora to use - and this submod aims to bring you the most finished Hyrule Total War yet - using the older models because i think some of them were better but not all.

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Report RSS The land-army of the Empire of Bellum has been implemented! (view original)
The land-army of the Empire of Bellum has been implemented!
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Description

I've implemented the entire land-army of the Empire of Bellum, of course using placeholder Hyrule: Total War models as the intended "Empire of Bellum" models were never rigged, and as such weren't included in the demo - there were one model included but it just used the ordinarie "Manhunter"-model but was rigged for a new swimming animation in use in the sea-battles.

So the Empire of Bellum would have consisted mainly of the River Zora, but with the occasional monster/creature - usually Bigocto's.

I've included the entire River Zora army of Classic Ultimate, and I've also added some extra units from the Zora such as the Mage Cannon and the Siegeocto mount - and I've given the faction a new cavalry unit - the Bigocto Riders of Bellum that uses new HTW 4.6 mounts with the old Octozora unit riding them - besides this I've also made new units out of the Raiders clad in Zora-armour, and out of the heroes - the only exception being Archduke Neighleth who is cut.