HYP is real time tactical shooter with chess like awareness and high skill ceiling. The game focuses on intricate game design while offering a unique way to be immersed in the shooting culture.

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Raygoza May 29 2013 says:

Seems like a great and hard feature to add.
I'm very confident that you'll succeed though

+2 votes     reply to comment
defragen1 Author
defragen1 May 29 2013 replied:

Haha, it was actually as simple as just changing a few numbers, but it does affect the gameplay plenty. You can now squeeze between objects you couldn't before and its easier to conceal yourself behind cover or series of posts against walls.

+1 tactical

+8 votes   reply to comment
SDKD May 29 2013 says:

Incredibly nice

+3 votes     reply to comment
AncientT May 29 2013 says:

Ohhh :3

+1 vote     reply to comment
Kamaz91 May 29 2013 says:

how to play in newest version of hyp?

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defragen1 Author
defragen1 May 29 2013 replied:

it will be released some time soon

+1 vote   reply to comment
brandobin May 29 2013 says:

So is the game becoming more tactical than the run-n-gun in hyp v1?

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defragen1 Author
defragen1 May 30 2013 replied:

The goal has been always been to capture the highs from both a tactical shooter and arcadey deathmatch game such as quake/hl/unreal.
You can expect the mechanics for either type of gameplay to be refined/changed as we release new versions.

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Also walking speed has now been reduced. This results in the movement around doorways being much much more precise and less clunky or sloppy. It further nerfs the unwanted "fast peeking" gameplay which we are actively minimizing and adds greater emphasis to hipshooting.

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May 29th, 2013
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