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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.
Based on Chuck Jones' Concept art: Half-life.wikia.com
The organic chainsaw is a predecessor of the hivehand (AKA Hornet Gun). It has six antennae, two eyes, seven teeth, and one big mouth the organic chainsaw is a threat. To your enemy, and you. See, when it isn't fed for a long time, it might eat it's host. Also, if you tuck it away, it will start eating you. So, you have to drop it every time you wanna use a different weapon. BUT, it can be picked up again and again. But, while on the floor, it might eat you. You'll have to go behind it and hold "USE".
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Modelled: Dexter
Textures: None - colored in 3ds Max
Update time: 45 minutes
Poly Count: Around 7,000
Programs: 3ds Max
Great idea. Sounds very original and freaky as hell.
Thanks! Not my idea though. Like I said, Chuck Jones'. I just implemented it.
it look great!! and its probabli the best idea ever for a weapon!!
Thanks! But like I said, not my idea.
organic chainsaw lol, looks nice, this will have instant kill?
Thanks! Depends on the range. If you're close, almost. It does 15 damage at close range and 5 at a bit further range.
Is it like a snark? Tossable or handheld?
It's like a hornet gun. Sticks to your arm. See the concept art (link in the description) for more info.
Besides if it was tossable, it would be just too funny wouldn't it my friend? Tossin chainsaw's :D
Lol, yeah, it would.
Valve should be happy to see people implementing the cut out weapons
Thanks!
well LOL
now thats epic xD
Thanks!
raising the bar FTW
Yeah, except I don't HAVE raising the bar. Combine Overwiki :D
Also, when you're commenting, could you tell me what you think about it? Not information about it. Whether you like it, dislike it, how to make it better, etc, etc, etc.
organic chainsaw?
O_o let me know how that works out.
Well, when you hear about accidents with this thing, I don't think you should believe that it is one :P
I remember reading about this in Half-Life 2: Raising the Bar! :D