The storyline behind Hyperion wears us to far away future where human beings left their home planet due a cataclism and try to find another one to get established. Unfortunaly the nearest habitable planet was at million years light.

So to try to arrive and transport all mankind, the most brilliants minds development a tecnology to keep human beings into hypersleep and build a colossal spaceship called Hyperion.

During their cosmic journey Hyperion's IA detect a multidimensional collision, the breach didn't the only thing that was detected, Suddenly appears the presence of human beings awake.

IA compare their DNA with the one of DDBB and their result was that they humans beings doesn't have been cataloged, Where are they come from? What are they looking for?

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Bestiary

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Hyperion Enemies

The host

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Humans corrupted by black magic and of unknown origin, can travel through interdimensional portals allowing the passage of major demons, death is not their end....

Host's head

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Host humans who fall during combat are sometimes given the chance to die once again, even if they are completely torn to pieces.

Fleshraiser

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Creatures that spontaneously emerge from the corrupted remains scattered during combat. They are not responsive to any superior deity, they lack social ties and intelligence. They can also appear through so-called flesh portals.

Flesh portal

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Open fracture from some planet near Alderaban (it is believed that Híades) thanks to numerous human sacrifices or not, by which beings emerge that we can call demons.

Yellow acolyte

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Disciples of Xasthur, combines the hi-tech homing missiles with arcane spells, they could fast teleport while attack.

Void soldiers

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Servants of the deep void and armed with chainsaw, shotgun or even a ssg, they are fast and unmerciful.

Niggurath Commando

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Especial forces of Shub Niggurath, engendered by women and bastards of the black goat, they possess heavy weapons.

Cyberdagon(WIP)

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Dagon, ancient deity of the deep, now cloned and upgraded by unknown entities.


Add file RSS Files
hyperion ver2.3.rar Demo

hyperion ver2.3.rar Demo

Demo

Hyperion ver2.3 Demo, only compatible with lastest gzdoom versions!

hyperion ver2.2.rar Demo

hyperion ver2.2.rar Demo

Demo

Hyperion ver2.2 Demo, only compatible with gzdoom!

hyperion_ver2.1.rar DEMO

hyperion_ver2.1.rar DEMO

Demo

Added brightmaps,New textures on map01/map03, solved door problem on level 1 and several issues.

hyperion_ver2.0.rar DEMO

hyperion_ver2.0.rar DEMO

Demo

Hyperion ver2.0 DEMO Works properly latest version of GzDoom, please dont merge with other wads

Comments
DQGamer
DQGamer

This mod is awesome. But there should be a little bit more ammo in level 3 though. I came up short and had to set infinity ammo in the gameplay options. But yeah overal awesome mod. monsters are a little bit stronger than in vanilla doom. you can clearly see what the replacements are and you see as well that the monsters are made stronger. pretty challenging mod on UV. But looking forward to the full release.

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drugod Creator
drugod

Hi first of all thanks for write your review and above for play it. Yes you're right i must increase ammunition in map03, in fact in next version (2.4) i have fixed it. I dont still release it cause im still including new stuff like maps, more monsters etc... also I'm restructuring the maps to make it as hub like hexen so as you can imagine next update it gonna be huge!

Reply Good karma+1 vote
Zusse
Zusse

i love this mod it has scared me so many times

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drugod Creator
drugod

Hi! Thanks for play it!

Reply Good karma+1 vote
JanVanEyck
JanVanEyck

I liked your mod and I also the story. I think i got some Lovecraft reference here, too. Greetings from Brazil.

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drugod Creator
drugod

Thanks for play it!! Yes is an lovecraft futuristic mod quake style

Reply Good karma+1 vote
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