CURRENT VERSION 2.0 RELEASED _________________________________________________ ___________ DOWNLOAD: Hypercube: Source is a HL2 deathmatch mod. It takes place inside of the same cube that was seen in the moive "Cube 2: Hyperucbe". It has traps from all three cube movies, and has been designed to simulate infinite cubes in a finite number of rooms. The object of the game is to simply, get out of the cube alive. This project was started on Jun 21, 2006 and was released on July 21, 2006. There are three exits in this cube, and to make it more difficult only one exit is activated at one time. Its not easy to get out DONT GIVE UP. LADDER NOTE: To use the ladders first, Climb above the side door and press the jump button, you will land on an invisible ledge. Now you can simply duck and go through. NOTE: dont duck before you jump and land on the ledge. Percentage Complete: 100% _________________________________________________ ___
I am sorry to say that Version 3 of Hypercube source has been canceled. My new mod Strider Mountain is taking up all my time now and after that I will...
That is the link to the old version download.
Hey everyone, A great fan trailer was made so I thought I would tell you all. :) Check it out.
Hello all, I released a patch that makes the boot act like a boot. (It doesnt explode lol) Feel free to download it. :)
Alright I agree the current version is unplayable because of the spawn frags. NOT THE LADDERS. the ladders are fine. it just takes some skill. I added...
Well, I played on a server today for Hypercube Source and Man it is...well... it need to be changed a bit. Mainly Spawn Frags. That is a big factor. And...
Hypercube Source is now uploaded to the ModDB servers for all to enjoy. Lets go over the traps. 1. The laser beam trap, which has three phases, each phase...
Thanks everyone with the great replys for the background. I now have a background for it. :) And, yesterday I beta tested hypercube source with some people...
Hypercube Source is now going through some online testing, and is planned to be released today if there are no major bugs found while testing. :)
Guess what everyone! Hypercube: Source is now 92.5% Complete! OH YA. Lets go over the new traps. 1. Explosion Room: This trap goes off a little after...
I have made a new boot weapon model. If you have seen cube 1, then you know the boot is thrown into a room to check to see if it has a trap. Well, same...
Sorry People, The first video link was wrong. The correct link is: ENJOY. :)
July 10, 2006: Well, I finished the spike trap. It didnt turn out as good as I wanted it to, I had it looking just like the movie but it had way to many...