Mostly known as a "Quake III On Doom" mod, Hunter's Moon is a mod for Zandronum and GZDoom that consists in bring the Player versus Environment experiences that Quake III Arena never had.

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Progress status on Map Pack

Progress status on Map Pack

News 10 comments

Even more maps, and experimental features coming in!

Map Pack and development state

Map Pack and development state

News

A brief info about how's the state of development of the mod in its core and the Map Pack. A Nostalgic surprise awaits!

The 10 Year Anniversary

The 10 Year Anniversary

News 4 comments

It's been a long and journey, but this is not over yet. The mod completes 10 years of development this month. And i'm going to talk about a couple things...

Cooperative Tutorial

Cooperative Tutorial

Server Tools Tutorial 1 comment

Brief tutorial with few steps to get GZDoom working on cooperative to play the mod online with friends.

Future Versions, Maps and Coop Tutorial

Future Versions, Maps and Coop Tutorial

News

Finally the Map Pack overhaul has released, but what happens after? Sure there are work to do, among other things such as Zandronum support and the Coop...

New Map Pack Trailer and release date!

New Map Pack Trailer and release date!

News 1 comment

After 5 years since the original release of the Map Pack, it is time to get new maps! On May 1 2020 everything will change.

Version 3.5 release and what's coming with it

Version 3.5 release and what's coming with it

News

Version 3.5 will be releasing this Friday! And alot of changes has been made, Hossman and Grunt recieved their abilities, and Baalgar and Astral Rage...

Developer's Log And News

Developer's Log And News

News 1 comment

New map finished, monsters added, character with new ability, weapons with specific traits, balance changes and more.

Developer's Month Log - March 2019

Developer's Month Log - March 2019

News 3 comments

Holding Version 3.1 a little more for improvements that couldn't make into 3.0 yet.

Developer's Month Log - January 2019

Developer's Month Log - January 2019

News 1 comment

Short news about Version 3.1, when Zandronum branch is going to be updated and more.

Version 3.0 Release Date and Map Pack info

Version 3.0 Release Date and Map Pack info

News 6 comments

Version 3.0 is going to be released as christmas gift, however the new Map Pack will still be on hold.

No monthly releases for now, but for a good reason

No monthly releases for now, but for a good reason

News 3 comments

Currently i'll be ceasing the monthly releases of the mod and 2.9.5 will be the last one for now until i am done with the remaining abilities on characters...

Developer's Month Log - January 2018

Developer's Month Log - January 2018

News

Coming back from vacation and resuming things, let's see what is coming for this month.

Version 2.9.4 and Happy 2018

Version 2.9.4 and Happy 2018

News 4 comments

It's been a long road during this entire Year and so, well... thanks for enjoying every frag made on the demons and here is the retrospect of the mod...

Developer's Month Log - November 2017

Developer's Month Log - November 2017

News 1 comment

More 3D decorations, slight weapon and power up rebalancing and the character abilities.

Developer's Month Log - October 2017

Developer's Month Log - October 2017

News 2 comments

Future plans to the mod, the future age of abilities in all characters and farewell to actual Dungeons.

Refactoring the Mod's page

Refactoring the Mod's page

News 1 comment

Currently the mod has passed trough ages and had its high and low peaks, the next days the mod's page will pass trough an entire reformulation for better...

Developer's Month Log - September 2017

Developer's Month Log - September 2017

News 3 comments

Doomslayer's berserk mode, reworked models and Doom 2016 Cacodemon introduction, plans for Zandronum 3.0 official release and more.

Version 2.9 coming out this Saturday!

Version 2.9 coming out this Saturday!

News 3 comments

The long wait has over, on May 27 you will get a new mechanic with the weapons and a bunch of bugfixes and improvements.

Things are going slow again but for a reason

Things are going slow again but for a reason

News 4 comments

Since the last news i announced that one more map will be released for the mod before the end of year, well, unfortunately i will have to postpone this.

A new dungeon arrives!

A new dungeon arrives!

News 2 comments

Today, prepare to go trough Rarlocan Main Base as well the revised Baerhon's Dungeon maps with lowered difficulty for Single Player.

Here comes a great update!

Here comes a great update!

News 5 comments

Version 2.8 is arriving today! Unfortunately not with the maps update because once again the mod is passing by a great time of content renewal.

Incoming Version 2.8

Incoming Version 2.8

News 4 comments

Now that Rarlocan Main Base is complete, let's talk about what is planned to Version 2.8...

Version 2.7.2, Zandronum 2.1 compatibility and other features

Version 2.7.2, Zandronum 2.1 compatibility and other features

News 5 comments

Version 2.7.2 now becomes Zandronum 2.1.2 compatible, some actors' code was rewritten for better sanity of server conection but unfortunately many features...

Going slow but not stopped

Going slow but not stopped

News 8 comments

Possibly, a Version 2.7.1 is going to be released to rebalance few things as well fixing minor bugs and adding more content.

The Trailer is Here!

The Trailer is Here!

News 6 comments

Finally after so many time, it's time to revive the frenzy of Quake 3 once more, but now against Hell armies.

Version 2.7 is coming with a bunch of stuff

Version 2.7 is coming with a bunch of stuff

News 4 comments

Well, Version 2.7 hopefully will arrive this coming vacations with the initial map pack to deliver some fun à la Quake 3.

Version 2.7 and Baerhon's Dungeon

Version 2.7 and Baerhon's Dungeon

News 5 comments

The work on Version 2.7 is nearing completion and Veltanir is delaying a bit to get done due to him being a boss with RPG-style mechanics.