Full Version of 0.73 (final). No patch required. If you already downloaded 0.73 (final) from 2nd to 4th of february, please download it again. We apologize for the inconvenience. For any previously downloaded version of this, you can also USE THE PATCH 0.73 patch alternatively for re-downloading.
0.73(final) CHANGELOG
- [Added] Unique Balancing System for troop stats
- [Added] Inheritances
- [Added] Secret Chest to Fountain Hall
- [Added] Fountain Hall Scene
- [Added] 2nd Female Trooptree for Perisno troops
- [Added] Gladiatrixes (Female Slave Rebels)
- [Added] Perisno Darkforest Cavalry now upgrades to Runed Knight
- [Added] Faith Templar now upgrades to Faith Paladin
- [Added] Perisno Pioneers are now upgradable
- [Added] Bluewood Noble now upgrades to Bluewood Duke
- [Added] Bluewood Foot Knight now upgrades to Bluewood Forest Warden
- [Added] Lymbard Dismounted Squires and Knights replacing the Sellswords
- [Added] Freelancer Swordsmaster now upgrades to Dismounted Knight
- [Added] Ankars are now upgradable
- [Changed] Large Bounty Quests in taverns
- [Changed] Selling Prisoners to tavern keeper
- [Changed] Ransom Broker now also sells female slaves
- [Changed] Falcon Relations lowered to prevent war declarations at beginning,
due to enforced alliances and defense pacts
- [Changed] Some weapons with "crush through" to make them crush through.
- [Changed] Arrows inconsistent with pricing system
- [Changed] Outlaw Spawns, adding Advanced Bandits and Female troops for more challenge
- [Changed] Eagle Knights and Demon Worshippers now have lords again
- [Changed] Payment Requests for Companions, adjusted to their equip (still pretty favorable)
- [Changed] Ankars
- [Changed] Bluewood Trooptree
- [Changed] Freelancer Trooptree
- [Changed] Glory Seeking Men&Bandit; Destroyers now spawn with their advanced tiers
- [Changed] Horses by retexturing them. Thanks to Lor Dric
- [Removed] Some armors for now, reviewing their meshes for 0.8
- [Removed] Wolf Knights now have more Pages instead of Sellswords
- [Removed] Unfinished Leuven Scene
- [Removed] Huntable Rhinos that were bugged
- [Removed] Escort from Recruiter as it counted to recruits and had been added to garrison upon return
- [Removed] Second entry for Eagle Knights in the troopfile which created 2 different stacks and made
them available as mercenaries, which they aren't supposed to be
- [Fixed] Freelancer Infantry now levels correctly
- [Fixed] Mosoru War Rider now rides a horse and even has shoes
- [Fixed] Khul Vara Siege Scene
- [Fixed] CTD when attacking Demon Marshal Ialoch (not 100% certain)
- [Fixed] Spiked Hammer
- [Fixed] Oversized Pike
- [Fixed] Perisno Twilight Horse and Imperial Charger
- [Fixed] Elven females are very short compared to all males
- [Fixed] "The White Face Glitch" - aka "The Curse"
- [Fixed] Drachen Knappe now has shoes
- [Fixed] Mosoru Maiden Riders and Cavalry now have power draw
- [Fixed] Steel Bolts and Axebow Axes adjusted
- [Fixed] Kaikoth Mountain Keeper now keeps the helm whith the upgrade
Note: Might include more and might get completed later in case something else comes to our mind that
has been forgotten.
Now to our honesty...as promised!
Unfixed or still persisting bugs due to our lack of coders and time:
- [Persisting] Dialogues with friendlies after winning a battle still identical with enemy dialogue
- [Persisting] Grain remains in inventory after completing villager quest
- [Persisting] Culture Bug: When selecting faction culture in the kingdom management screen, your lords respect
your culture choice, but your villages still only allow you to recruit Perisno recruits.
- [Persisting] Infinite scout creation bug for player kingdoms and (unconfirmed) ignorance towards neutral hostiles
- [Persisting] Concerning the Bluewood quest, the answer "The blue elves already disgust me." doesn't stop the
conversation and proceeds with the dialogue instead.
- [Persisting] Issue with rescue prisoner quest. In case a sister gives it, it might be cancelled immediately after.
- [Persisting] Nobility issue with banners
- [Persisting] Companion Dialogues are still not finished, some minor stuff in others isn't as well
- [Persisting] Lyre of Yralis quest needs Info in the quest log
- [Persisting] The menu "Visit landlords and moneylenders" refers to "scillingas" as money instead of aurums
- [Persisting] Due to the implemented Diplomacy mod, Falcon still declare war at beginning of game which
they are supposed to not do at all
- [Unfixed] Helsing Bolts float slightly above their victims bodies
- [Unfixed] Helsing Crossbow seems to phase through my character model when sheathed
- [Unfixed] Our major quests are still bugged. This includes the "Wyvvern Quest","Missing Portraits" and the
"Royal Scribe Dialogue"(last is unconfirmed)
Note: We apologize for this. We hope to get these fixed for 0.8. We have done and will do our best.
---Join us in hope or join us to help if you can!---
It丶s final Version?no patch in the future?
it's the final of 0.73 version, of course there will be more versions on the future, i think (?)
The hopefully last version of 0.7, they still are working on 0.8 and further.
It will be the last 0.7x.
We will be working on 0.8 from this day forward.
plz make the AI more cunning,they do not form form formation and just charging, not much sense but not a game breaking for me. And high elve blade doesnt show up when equip or when unsheathe, i must wait for 10s till the texture for the blade appears
Could you guys like, put battlehorns and bannermen in too? I'd love that :3
help me i got problem when i start mod 0.73 and got RGL error how can i fix it ? thanks
Yes as Reusistic stated this is the FINAl 0.7+ version...
does this fix all the armor errors from the previous Download?
It certainly should.
Is Melanies' Stuff included in this Version?
Yes most of the stuff from MelsPerisno is included.
Thank you - this was the right decision.
Now it has a lot of content, a unique design, authentic lore and it's balanced enough.
One thing is missing to match or even surpass PoP:
Own Custom troops!
A lot of people would love it if you implement this feature.
Do we need to start a new save for this one?
Great work btw! Fountain Hall looks amazing!
For best results i would recommend you do.
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For some reason, I am getting this run-time error, so I am going to reinstall...
But I really hope you make the mod much better, and I am wondering... Is there any way I can donate???
To fix the Runtime error, try enabling Load Textures on Demand in the game launcher. You being here is enough support - donations aren't needed <3
Im having the "load error number of triggers in file" and I cant play my saved games ( 500+ days ) any way to fix that? just first time this has happened.
At what version did you start your game?
The last one before this new one.. one before the messed up last one.
There has been added new code, so it breaks the savegames.
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Any kind of changelog?
Whoops! Don't know where that went. I added it again now! :)
Thanks!
Is it just me or is Nibor Hood gone? I think I must have missed him a few patches ago oh well. Excellent update, I've locked in hours here this week more than any other game. Thank you Reusistic for making my all cav army real
Hey Reusistic :) I may say that this is the Best mod i Ever Play :D Quest Line's , Factions , Weapons and Skins They are Absolutly Great :D
I'll forward it to the guys who did the most for this update. I'm sure they'll be as glad as I am to hear it!
Btw , Will this version Work on 1.166 ? :D
Yup, it should!
Can i run it on M&B v1158
Yes
Hi i run the M&B v1158 and this mod keep crashing at random moments like at the end of a batle with the (i bellive snow walker ? sry i could not play much this mod ^^').
Could you advise me on what's causing those crash , and what can i do about it
my pc is :
-Windows 7 3-bit SP
-intel core2 CPU 6600 2.40 GHz
-4GB RAM
-ATI Radeon HD 3870
TY
I have a problem tryin to run this mod on start when it gets to Loading Setting Data... Error pops out name: Microsoft Visual C++ Runtime Library. PLS Help
Enable Load Textures on Demand in the game launcher.
I did but when i start the campaign it happens again even with Load Textures on Demand enabled.
Then try enabling Force Single Threading, I believe it's called.
I just did a fresh install of the new patch but when I say to start as an elven male it makes me a human male...
Juz notice that Demon/Eagle lord's attribute has dropped so much
hi there is no text for me again and i'm using a mac.
We are working for a fix for this soon. stay tuned!
thanks but when will you fix that maybe you can't but maybe next month? or more
I have a problem: "get_object failed for texture: WPlatedCharger1" .
So I've tried so overwrite that file with the original zipped one but nothing, the error message shows up again... Should I download the whole 1,3Gb file once again?
Yes, your download seems corrupt. Downloading again may work!
Whenever i start a new game , i cant see any villages or any towns ... ,?
Do you have Fog Of War enabled?
Loving the new features! New female faces look terrific! Cant wait for 0.8
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I am getting this run-time error all the time at various stages when launching the game tried enable Load textures on and off neither change the crashing. Shame thought the mod was fairly stable..
Now I got it to start by turning on Force Single Threading but now when starting a new game it gets stuck in Loading setting data for some reason.. odd very odd indeed..
Update after waiting some time i got the run-time error when launching a new game..been fiddeling around with all settings nothings works same results after re-installing 4 times I am about to give this up..
@zapp32 your best bet would be to read this thread> Forums.taleworlds.com
as some people have also been having issues with this error.