Lead Developer For Perisno >> Version 0.611 Released

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Version 0.7 Valahir Reich des Drachen
Blog RSS Feed Report abuse Latest Blog: Perisno Is Recruting new devs for a few positions.

0 comments by Michadr on Apr 13th, 2014

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Go here and post if you are interested. > Perisnoforum.comuf.com
This is simply a recruitment post, this is not the place to respond. 
If you are a:
Tester- We don't need any right now
Writer- We might be interested in lore writers but I would have to see.
Modeler/Texturing- We need these too. Sign up if you are interested. 

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Post comment Comments  (0 - 10 of 45)
xMoodyz Apr 15 2014, 3:57pm says:

followed all the instructions on how to patch etc and i STILL cant open the pack because 'unable to open CommonRes/wb_map_objects_a.brf' someone please help? dying to play this mod!!

+1 vote     reply to comment
Gabbe555 Mar 28 2014, 7:45pm says:

is it possible to marry the queen or prinses from the redwood faction

+1 vote     reply to comment
Michadr Mar 28 2014, 11:56pm replied:

Yes you should be able to.

+1 vote     reply to comment
joshua_ryde Jan 20 2014, 6:37pm says:

Hello. I was on Taleworlds Forums for this mod and i saw a brilliant idea.
Forums.taleworlds.com is the link for it and it is the 6th comment down, by xdj1nn. Very good idea for Perisno faction. Also, if i might suggest that we have a series of small quests (important but not requiring 400 strong armies) for setting up our own kingdom. e.g. increasing renown/relations, then gathering willing Perisno Pilgrims who would then join (like in the post). Just so there is some progression and perhaps you can just repeat them to increase the power/influence/trade/wealth/population of your kingdom through a questing system for the Perisno faction. Similar to Prophecy's Knighthood Orders except on a larger scale - upgrading your centers with buildings of varying ranks and specifications (shorter build times otherwise it would take hundreds of days). Hope you like it and i know you have a lot for 0.7; it looks brilliant. Thank you very much.

+1 vote     reply to comment
Windyplains Jan 6 2014, 3:21pm says:

Thanks for the support over at the Silverstag mod profile. It's always appreciated. :)

+3 votes     reply to comment
Michadr Jan 8 2014, 11:23am replied:

Always glad to support great mods such as yours :)

+2 votes     reply to comment
joshua_ryde Dec 25 2013, 6:09am says:

Hi Michadr (again). I know i said i would stop, but 0.6 has just come out.
how are you meant to replace the files from 0.52? i dragged 0.6 into the 0.5 folder, but no Valahir land or anything else is there. :(
Am i meant to just remove 0.5 and then download 0.6 seperately?

+1 vote     reply to comment
Michadr Dec 25 2013, 4:22pm replied:

0.6 is a whole new version. Replaceing files is not recommended. Just download, and place the whole folder in your modules. Then choose it when you start your game.


+1 vote     reply to comment
joshua_ryde Dec 26 2013, 5:06am replied:

okay thanks. Are we meant to report minor bugs that we find to help with development? Like a small lightng error with the Knight of the Eagle's helmets whilst in certain scenes. Very minor though...

+1 vote     reply to comment
Michadr Dec 26 2013, 11:50am replied:

I know of that bug, and thank you. Yes we hope that people report all bugs so we can fix in the upcoming patch. Though none will come till after the holidays ;)

0 votes     reply to comment
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