DOWNLOAD the newest version of the mod NOW on the 8th December, get ready for the zombie apocalypse.
Ok I have been removing native locations recently and have removed all but one factions locations, just swadia left or Police now so I'll get to that tomorrow. Meanwhile here is a pic of what locations are left, im leaving some so the factions can use them only temporarly as I have to create new scenes for their home bases and such. What this means is that soon I will be able to move onto the new map so this is good news and if you look at the tutorial I did you will know how much time it takes to remove locations as I have been working hard to do so these past days.
Also I did a new tutorial so be sure to check that out, took around 2 hours to create.
Forums.taleworlds.com
I will add to moddb tomorrow as it took a while to get it onto taleworlds and it's really late at the moment but yea I'll put it on moddb tomorrow so good.
This map editor always crashes for me...damned thing t_t
Well that hasn't ever happened to me before, only once though as a map I was looking at was too high poly and crashed because of that.