I think I know this animation. IMHO - this anim is good only for sabers and short swords. For one-hand axes and longswords it looks too unrealistic ( Especially left block)
These animations remind me of Oblivion's combat fluidity, which is good. But the main reason I'm using them is because they really improve the 1st person feeling. You can see where your weapon is and how you hit.
Oblivion had some very good animations, but it's just too bad the combat sucked. Combine Oblivions animations with M&B ecxellent combat and you get a winner ;-)
the mod is looking great! you deffinely need to keep the battlefields looking like that. Its got like a very dark synester look to the enviroment. cant wait for the finished product! keep it up
Looking good
I think I know this animation. IMHO - this anim is good only for sabers and short swords. For one-hand axes and longswords it looks too unrealistic ( Especially left block)
These animations remind me of Oblivion's combat fluidity, which is good. But the main reason I'm using them is because they really improve the 1st person feeling. You can see where your weapon is and how you hit.
Oblivion had some very good animations, but it's just too bad the combat sucked. Combine Oblivions animations with M&B ecxellent combat and you get a winner ;-)
the mod is looking great! you deffinely need to keep the battlefields looking like that. Its got like a very dark synester look to the enviroment. cant wait for the finished product! keep it up
So... Why are you showing us the 3rd person player perspective? Isnt that like, what everyone has seen and used already?
No special reason. Simply cause it looked beautiful.
^ ftw