High resolution textures, higher render distance, better LOD quality, reflection and specular light tweaks.

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Omaha 2
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Description

I tweaked some values since latest release. This is how Omaha beach looks like now. The LUT shader is a bit overly tweaked now, making some transition issues in the color palette. But it's rare and in this case, it kinda made the wall look more detailed.

Some trivia: The wall pattern is from my grandmother's house. :P

4k resolution, 16x AF, 8x MSAA and forced AO with nVidia profile inspector.

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Thank you.