This works as a normal BF1942 mod. Run the graphics mod from "Custom game" menu. Requires the base "Graphics Pack 0.999" pack for full experience.
Requires the base mod as this works as an additional mod
Moddb.com
Full content:
- Increased view and render distance
- Increased LOD quality
- New models, objects on most maps
- Other tweaks
FULL CHANGELOG from 0.9 to 0.999: (for this+additional mod)
New textures:
- Japanese landing ship, APC, medic weapon, backpack
- Allied uniform, APC, jeep (+desert versions)
- Sniper scope, helmets
- Wake Island, Tobruk: minor terrain changes
- Market Garden: better looking roads
- random ship texture updated
Other changes:
- Added reflection to few models
- Fixed too bright water particles
- Specular light tweaks
- Newest ReShade and dgVoodoo versions are included (Thanks Dege for BF1942 specific fixes.)
- Updated my ReShade profile.
- Some minor tweaks that i probably don't even remember
- Included new exe with extra tweaks. Created by Henk.
* Widescreen support - In game
* Widescreen support - In menu
* master.gamespy.com replaced with master.bf1942.org
* Increased accessible ram from 2gb to 4gb
* Removed this message from console:
Error: failed to add player <name> to buddylist. Couldn't locate player.
Support possible on Patreon:
Patreon.com
Thank you for downloading, following or supporting my mod!
Reupload like the third time, because it always had issues. Sorry for the inconvenience
Are you sure this is alright? It's like half the size of the earlier uploads...
The previous was big, because i uploaded wrong files in it.
If you check version 0.9 it was only 2.79gb, so it's actually bigger than the previous release.
Oh, okay. Thanks!
The best mod for arguably the best Battlefield to date! Thank you so much! If possible please consider doing a sub mod to add aiming down sights to finish modernizing the game. The only remaining old school mechanic that makes the game feel older is the fact that weapons do not feature aiming down sights.
This mod is really great but it seems a little cpu heavy, anyway to lighten it up a bit settings wise like remove the shader file but keep the texture overhaul?
Hi, after applying the add-on mod the game crashes; trying to relaunch the game results in crashing at launch. It worked perfectly fine with just the base mod, and even removing the additional mod doesn't seem to rectify the issue.
It also seems that restarting my PC fixes this, allowing me to launch the base game, but attempting to activate the mod again results in the issue stated in the above paragraph.
This appears to occur when attempting to activate other mods too.
When you load a custom mod, the game reloads and it can cause issues. The problem is dgVoodoo which is needed for Reshade.
If you delete d3d8.dll from the game folder then dgVoodoo and ReShade won't load. It will not look as good, but the game should work without issues.
Thanks for the response!
Whilst this now allows mods to be active, I'm afraid the game gets stuck on the loading screen when loading into a battle. This only occurs on the add-on for this mod. Loading other mods' levels seems to work fine.
Addendum to my previous post:
It turns out if I leave the game alone for long enough it will load into a battle, but the game runs incredibly slowly, at only a few frames a second. I don't understand how this could be as my desktop is well overpowered for this game.
Sorry, but i actually have no answer. I had this sometimes... but only with previous versions. I thought it's only the game not handling the much larger textures well.
Once it started working good and i didn't realize if i did something or not.
I don't know the explanations. I don't have a strong PC, so it's not a PC issue for sure.
do for 1.16 please