Our release has gone exceedingly well! We continue the work after having over 10,000 downloads, answering lots of questions, and organizing feedback. We've managed to pick up some new talent along the way as well: much-needed mapping talent, modelers (static and character!), an AI coder, and texture talent.
For those of you that didn't know it, we are still looking for help in the direction of a rigger/animator.
If you're up to the task, head on over to the forums and let us know: Hexenmod.com
Some issues people reported have already been reworked, assets optimized, and bugs fixed. Work on the next hub is well underway, along with some initial concept design on Episode 2 - the Berserker. While working on that is still a long ways off, it's good to start laying down some groundwork while the mappers map the rest of Episode 1.
We have also been discussing some form of community contest. We have our own ideas, but we'd like to hear from the community to gather interest in such a thing. Post your thoughts and ideas here: Hexenmod.com
We hope everyone has enjoyed the project thus far! Many people worked long, hard, and for fun to bring out a release. As we move forward, we'll continue to post news, screenshots, and gather community feedback towards our next release.
A big thanks to our mirrors who did a fantastic job hosting our project. They supplied us with plenty of free bandwidth and stable connections. Thanks to all!